Europa Universalis IV

Europa Universalis IV

Change Trade Goods
iMouze Oct 27, 2021 @ 6:55am
Changes for Anbennar mod
Hej Ruben,

Just to help you along, these are the changes needed, so you can copy paste them :)

Localisation:

#ANBENNAR Goods EVTNAMTG.ANB1:0 "Mithril produced in $PROVINCENAME$" EVTDESCTG.ANB1:0 "$PROVINCENAME$ has started producing Mithril. Hopefully our traders can make this profitable." EVTOPTATG.ANB1:0 "Great!" EVTNAMETG.ANB2:0 "Fungi produced in $PROVINCENAME$" EVTDESCTG.ANB2:0 "$PROVINCENAME$ has started producing Fungi. Hopefully our traders can make this profitable." EVTOPTATG.ANB2:0 "Great!" EVTNAMETG.ANB3:0 "Damestear produced in $PROVINCENAME$" EVTDESCTG.ANB3:0 "$PROVINCENAME$ has started producing Damestear. Hopefully our traders can make this profitable." EVTOPTATG.ANB3:0 "Great!" EVTNAMETG.ANB4:0 "Precursos relics produced in $PROVINCENAME$" EVTDESCTG.ANB4:0 "$PROVINCENAME$ has started producing Precursor relics. Hopefully our traders can make this profitable." EVTOPTATG.ANB4:0 "Great!" EVTNAMETG.ANB5:0 "Serpentbloom produced in $PROVINCENAME$" EVTDESCTG.ANB5:0 "$PROVINCENAME$ has started Serpentbloom. Hopefully our traders can make this profitable." EVTOPTATG.ANB5:0 "Great!"

events:

################# # ANBENNAR Trade goods ################# #Mithril province_event = { id = tradegood.201 title = "EVTNAMTG.ANB1" desc = "EVTDESCTG.ANB1" picture = TRADEGOODS_eventPicture is_triggered_only = yes option = { name = "EVTOPTATG.ANB1" change_trade_goods = mithril } } #Fungi province_event = { id = tradegood.202 title = "EVTNAMETG.ANB2" desc = "EVTDESCTG.ANB2" picture = TRADEGOODS_eventPicture is_triggered_only = yes option = { name = "EVTOPTATG.ANB2" change_trade_goods = fungi } } #Damestear province_event = { id = tradegood.203 title = "EVTNAMETG.ANB3" desc = "EVTDESCTG.ANB3" picture = TRADEGOODS_eventPicture is_triggered_only = yes option = { name = "EVTOPTATG.ANB3" change_trade_goods = damestear } } #Precursos relics province_event = { id = tradegood.204 title = "EVTNAMETG.ANB4" desc = "EVTDESCTG.ANB4" picture = TRADEGOODS_eventPicture is_triggered_only = yes option = { name = "EVTOPTATG.ANB4" change_trade_goods = precursor_relics } } #Serpentbloom province_event = { id = tradegood.205 title = "EVTNAMETG.ANB5" desc = "EVTDESCTG.ANB5" picture = TRADEGOODS_eventPicture is_triggered_only = yes option = { name = "EVTOPTATG.ANB5" change_trade_goods = serpentbloom } }

v1.1 fixed localisation and added Serpentbloom tradegood
Last edited by iMouze; Jan 20, 2023 @ 8:46am
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Showing 1-11 of 11 comments
iMouze Oct 27, 2021 @ 7:01am 
Oh sorry, forgot to edit the tradegood id. Can't seem to be able to find those, or are they only used in TG_events.txt?
oh this would be awesome if it got added!
Ruben  [developer] Dec 26, 2021 @ 2:21am 
I'll try to add them during the week if I have time at work.
did these get added?
Ernst Zündel May 6, 2022 @ 5:11pm 
Originally posted by Ruben:
I'll try to add them during the week if I have time at work.


Originally posted by 𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵:
did these get added?

I also would like to know if there is now support for Anbennar. The latest change note doesn't mention anything about it. By the way, this mod is a blessing for Europa Universalis IV! Thank you for your work, Ruben.
Ernst Zündel Oct 5, 2022 @ 8:48am 
Sooo... If possible, could you update the mod adding the changes for Anbennar? Please, forgive me if I'm being annoying. Thank you for your time.
iMouze Jan 20, 2023 @ 8:47am 
v1.1 added Serpentbloom and fixed localisation :)
raptor265 Nov 21, 2023 @ 7:41am 
Thanks for your work @iMouze but whenever I try to change to an Anbennar tradegood it just says missing localisation, for the vanilla tradegoods it works fine.
Ruben  [developer] Jul 14, 2024 @ 3:33am 
Updated the mod to include the code, thanks for writing it out and sorry that it took so long.
ken Nov 9, 2024 @ 8:46pm 
BUG REPORT:
Issue: 'tradegood.301' (Anbennar Mithril) event cannot be found when triggered using console.
Cause: Extra '}' in the 'TG_events.txt' file at the end of the 'tradegood.205' (Electronics) causes next event (Mithril) to error and not load into game upon start-up.
Fix: Delete extra '}' at line 1435 in TG_events.txt file, just before the Mithril event.
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