Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Projectiles have no gravity, however, alt fire (same key as pop uber) makes them explosive, and whilst in mortar mode the projectiles can be reflected and are highly affected by gravity (hence the name!)
+50% firing speed
+30% movespeed
-20% damage
+10% reload speed
+Damage increase up to 20% increase when over healed
-30% damage penalty when health is below half
-2 health recovery
+ Not affected by gravity
-70% ammo capacity
- 50% clip size
- 20% firing speed
+50% faster reloading
-50% clip size
-20% firing speed
+50% damage
-25 heal speed (on patients)
+2% Ubercharge on hit
Cons:
-magazinesize 15/40
-50% Damage
+35% velocity
+10% reload
-20% damage
-50% clip size
or, remove all the pros and add bleeding and -5% more damage (-25% damage total)
Syringe Gun
(+) Shoots 7 Syringes At Once
(+) +20% Damage Bonus
(-) -30% Firing Speed Penalty
(-) -25% Reload Speed Penalty
(=) This Weapon Has 15% More Spread
(+) +50 firing speed
(-) -2 HP recovery
(+) +1 Hp on hit
(+) +30 velocity
(-) -25 reload
(+) -20 Damage
(-) Heal speed from medigun reduced by 10%
(-) -25% Clip size
(+) No projectile arc
I hope these aren't too OP
On hit: +1 HP
On kill: Overhealed to 150% max health
Weapon damage decreases as target health decreases
50% slower firing speed
-25% clip size
Level XX Syringe SMG
+ 35% Faster firing speed
+ 10% Larger clip
+ 15% Faster reload
- 15% Slower projectile
- 25% Less damage
Single-shot.
Base damage is 35 up-close.
And if it crits, the power is amplified HARSHLY.
(Crit-Damage 50 no matter the distance.)
50% Reload penalty. (Every shot counts)
This would be overdoing it but... If you have full ubercharge and then taunt, you get two free crits for you next shots.