Ravenfield

Ravenfield

Raven's Ridge
 This topic has been pinned, so it's probably important
TheOneRafiSMS  [developer] Dec 12, 2017 @ 9:40am
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Showing 1-4 of 4 comments
Kenshov Dec 12, 2017 @ 2:54pm 
Hey, the first time i played this i inmediatly detected a few spots that need polishing, first off, let's start with the sandbags:

http://steamcommunity.com/sharedfiles/filedetails/?id=1229895691
http://steamcommunity.com/sharedfiles/filedetails/?id=1229895634
http://steamcommunity.com/sharedfiles/filedetails/?id=1229895587
As you can see, many of em' are partially floating. if you can't rotate them in a Y axis, then you should move them somewhere less noticable!

Below is a trench wall that is partially floating, not sure if intentional, but eitherway, it looks like it shouldn't be like that
http://steamcommunity.com/sharedfiles/filedetails/?id=1229895535


next up: prop clipping, as of the time i'm writing this, i've only spotted one case of clipping. but if you're going to patch this, you should look out for other props!
http://steamcommunity.com/sharedfiles/filedetails/?id=1229895481

last one for now, is terrain smoothing;
http://steamcommunity.com/sharedfiles/filedetails/?id=1229895416
now i know that it's kind of hard to shape trenches when the terrain is smooth, but atleast try to smooth it in the edges.

that's all i have for now, hope you take action.

Oh, almost forgot to tell you, this map is amazing! you've put in alot of work into this, and i appreciate it! keep it up!
Last edited by Kenshov; Dec 12, 2017 @ 2:56pm
TheOneRafiSMS  [developer] Dec 12, 2017 @ 3:01pm 
Thank you. This should help me polish up the map
Fully Auti matic Jan 5, 2018 @ 6:48pm 
Hello! I don't have much mapping experience myself but I agree that terrain smoothing would be my biggest request. Got stuck a few times and had to respawn.
Its awesome but its a bit small. a bigger trench system with more cover in the no mans land would be just right.
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