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If I have no mods enabled, it works fine - character creation loads and works as it should for my players. If I have any/every mod except Tal'Ahnrir enabled, it still works fine. If I have Tal'Ahrir enabled, on its own or not, it doesn't work at all. What happens is I click Play Campaign and the campaign loads for me and my players. Upon loading character creation, instead of seeing the character creation screen, instead we all see this strange featureless map - the players don't have the character creation interface and can't do anything except move the camera. According to the minimap in my GM view, the map is called SYS_Character_Creation_A.
From the players' perspectives, they see their naked characters from above and can, as aforementioned, move their cameras around, but that's it. They can't control anyone. If I go to load another map, it tells me that the party hasn't finished character creation yet and that I need to wait. If I Play the campaign on my own as GM with no players, the same problem occurs. If I then try loading another map then clicking 'Reroll Characters', I get an error window pop up that says the following;
ERROR
Level with name 'P
That's literally all it says. I've put together an Imgur album here to illustrate the problem (https://imgur.com/a/6mF4T). I've also tried creating a new campaign where Tal'Ahnrir is the only mod ever used, and the problem is still present. Because the players can't create characters or do anything but move their cameras around this strange SYS_Character_Creation_A map, it's unplayable.
I do still want to say that the map itself is gorgeous and fantastically well-made, but I'm just not sure why we're facing this issue. I hope this can be fixed. Thanks for taking the time to look into the issue.
The locations in which you were trying to place a creature was either in the lava or on a steep slope (Or an edge of a platform). This is intentional since I wanted to make the lava appear more dangerous than the lava surface that you can place. So I blocked off these areas. This means that the player is forced to walk across the predetermined path or teleport/fly over bits. But I understand that you might want lava monsters to walk across it. I'm going to rework it slightly and update it later today. This does mean that you likely have to re-add the level again. But that's something the game does with almost every update you push. I hope that adresses your issue.