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issues did not happen on my end, and if you happen to find what is causing conflicts, that would be appreciated
Thank you for your quick response! I'll check if I can find the addon
APPARENTLY I found the problem: it was this addon:
https://steamcommunity.com/sharedfiles/filedetails/?id=202241938&searchtext=improved+phys+tf2
Yeah! Apparently it works again, Thank you!
Most modelers think that it could be broken stand post tool so its related one of models itself has IK chains. Heavy models is the most common that has IK chains while Scout and Soldier doesn't have IK chains but its easy to decompile them and remove IK chains.
After testing it a few more times, it keeps saying that certain "bases" of various mods are giving errors, which might be a hint as to what is going wrong here. But I'm not a programmer so I can't really say for certain.
Here are the messages if you can make sense of them:
[Standing Pose Tool] lua/autorun/standpose.lua:45: Tried to use a NULL entity!
1. GetBonePosition - [C]:-1
2. func - lua/autorun/standpose.lua:45
3. unknown - lua/includes/extensions/net.lua:32
[Standing Pose Tool] Warning! A net message (StandPose_Server) is already started! Discarding in favor of the new message! (properties)
1. MsgStart - lua/includes/modules/properties.lua:7
2. Action - lua/autorun/standpose.lua:73
3. unknown - lua/includes/modules/properties.lua:60
4. ExecuteListener - lua/slib_framework/extension/gui/cl_listener.lua:5
5. DoClick - lua/slib_framework/extension/gui/cl_listener.lua:29
6. OnMouseReleased - lua/vgui/dlabel.lua:237
7. unknown - lua/vgui/dmenuoption.lua:76
The top error was the most common.
at least it won't try to spawn stuff outside of map's bounds if it works out.