Garry's Mod

Garry's Mod

Nodegraph Editor
Eddlm Jul 13, 2014 @ 9:27am
You "can" edit built-in nodegraphs
Lets take gm_construct for example. Edit its nodegraph with this tool, save it, and run "ai_norebuildgraph 1" on the console. Move gm_construct.txt to the /graphs/, change its extension and reload the map. Voilá!

This method only works while ai_norebuildgraph is set to 1. Once you close Garry's Mod, ai_norebuildgraph will reset to 0 again, so it will overwrite your nodegraph when you load the map again, unless you set ai_norebuildgraph to 1 before loading the map.


I hope this is useful to you!
Last edited by Eddlm; Jul 13, 2014 @ 9:28am
< >
Showing 1-5 of 5 comments
Eddlm Jul 25, 2014 @ 9:47am 
.
KhaomanMu Aug 10, 2014 @ 5:47am 
:csgox: ???
Tinou Aug 21, 2014 @ 11:34am 
???
Red Eclipse Oct 31, 2014 @ 9:13am 
Didn't work.
Colii Dec 2, 2014 @ 6:48pm 
I BROKE GMOD AT CS_OFFICE!!! WHAT THE HELL!?
< >
Showing 1-5 of 5 comments
Per page: 1530 50