Garry's Mod

Garry's Mod

Nodegraph Editor
341 Comments
ZombieChief13 Dec 13, 2024 @ 2:41pm 
HOW TO CHANGE TEAMS IDK!
Burntandtoastedogs Nov 16, 2024 @ 8:21am 
thanks SilverLan!
Barney Nov 8, 2024 @ 12:11pm 
doesn't the fucking description say he is done? can you guys not be blind and pay attention???
pavel Oct 3, 2024 @ 1:47am 
Doesnt work on the dedicated server
Raccoon Sep 14, 2024 @ 7:31am 
how do i fix the issue of "Graph file has an unexpected amount of nodes"
Khaliq3004 Jul 15, 2024 @ 11:55pm 
@shadomer shut the fuck up
Vee Mar 13, 2024 @ 3:06pm 
Works fine? Read how to do it.....
Shadomer Jan 15, 2024 @ 3:06am 
guys this is an old mod if it doesn't work then deal with it, the creater said he wouldn't update this anymore.
Stepan Bandera Nov 16, 2023 @ 5:44am 
doesntwork with helicpters
Szkrepy_Macsaka Nov 14, 2023 @ 2:10pm 
This is absolote not working. I did everything, but nothing worked.
Woompa Sep 22, 2023 @ 12:12pm 
does this still work ?
[YSR] Tyro Sep 9, 2023 @ 11:16pm 
Am I the only one who has the issue of the nodes not showing at all unless on Construct? I haven't done it to see if it works with Flatgrass but every other map doesn't show the nodes
the overmind May 31, 2023 @ 10:53am 
awesome
SeasonAce May 23, 2023 @ 4:30pm 
@VictorVild
Kind of. You're think of a nav mesh. Nav meshes show where the ground is for nextbots, so they know where they can walk and where they can't. Nodegraphs are the same, but they show the entire map's geometry. Nodegraphs mainly help with spawning.

I could be entirely wrong tbh.
balzacker Mar 8, 2023 @ 7:46am 
Node graph out of date. Rebuilding...
IvanVladimir0435 Jan 30, 2023 @ 4:58pm 
SNPCs can move locally like 500 units


5000 units as distance would be like walking on thin ice for them
Pingvinator Termoregulator Jan 30, 2023 @ 4:51pm 
So I'm noding a really big map, I believe it is max size, and I edited the max link distance to be 5000 in order to save on how many I have to place and not hit the limit, is this bad? I don't know if this is bad for optimization or causes lag. Please inform.
Lightfeather57 Nov 25, 2022 @ 10:43pm 
some maps don't appear to save the node graphs,
I had it work on one map but not the other
VictorVild Nov 4, 2022 @ 8:06am 
is this a thing that make you can steer were npcs can go
Autostraaad May 18, 2022 @ 11:52am 
does anyone know how to save nodegraphs? i did everything possible and the nodes dont wrork
Brebs Apr 27, 2022 @ 11:22am 
Link is broken to the comment under me
Bengamillen Mar 21, 2022 @ 3:04am 
Hi guys, i've fixed this addon, you can find that here

https://steamcommunity.com/sharedfiles/filedetails/?id=2782469123
IvanVladimir0435 Mar 6, 2022 @ 7:55am 
lmfao what
0z0Nis Mar 6, 2022 @ 7:25am 
stolen
Karl Jan 29, 2022 @ 3:12am 
I'm getting the hang of this, but what does yaw mean?
Solar Sep 25, 2021 @ 9:35am 
air nodes and climbing nodes dont work
IvanVladimir0435 May 14, 2021 @ 7:26am 
ai_norebuildnodegraph 1
Caracol Sensual May 14, 2021 @ 4:37am 
Back in February when I saved my .txt, closed the game, and then open the map again, the nodes there, but now when I do the same, the nodes dissappear and I have to repeat the process, also, when I create the .ain it doesn't create the nodes. Someone knows why is this happening?
BUSTER Apr 8, 2021 @ 5:11am 
mod dead
JPGeneralRaptor™᠌ ⁧⁧Bruh Jan 15, 2021 @ 2:04pm 
Stop asking for fixes, this hasn't been updated in nearly a decade so leave it to rest.
Huguito Dec 22, 2020 @ 12:10pm 
Hmmm sometimes If I add a lot of nav dots, previous created nav dots disappear. Is it has a max quantity of nav / nodegraph?
76561198396218440 Nov 18, 2020 @ 3:09pm 
what are the instructions? when i clicked save nodegraph i accidentally missed them.
IvanVladimir0435 Oct 22, 2020 @ 3:44pm 
brain -10
madkirk74 Oct 22, 2020 @ 3:39pm 
@actz it does nothing, because it is abandoned and broken.
GI1TcH!mg G@M3R Jul 8, 2020 @ 6:44am 
easily explain what this mod does because i'm confused from discription
fverne Jun 18, 2020 @ 1:00am 
I reuploaded this addon with a larger node limit:
https://steamcommunity.com/sharedfiles/filedetails/?id=1953373229
Alarm Mar 24, 2020 @ 3:57am 
Nodegraph Editor Reduxed Extended
Sekses Mar 6, 2020 @ 9:06am 
yes
IvanVladimir0435 Feb 29, 2020 @ 8:03am 
lol
gurkawalle Feb 29, 2020 @ 7:37am 
I have no idea were the file goes
Lychy Dec 23, 2019 @ 4:37am 
This is very cool! Thank you
Robo Nov 2, 2019 @ 2:19pm 
Someone should recreate this mod, it's too buggy and outdated.
General Malcolm Granger Aug 13, 2019 @ 10:05am 
i like this and this is a genius mod to make
KirkBMS Jul 20, 2019 @ 4:09am 
great for checking for nodes in maps
MasterMike117 Jun 30, 2019 @ 1:15pm 
Are you able to have this permanent. So it does not despawn even if you disconnect?
Caldryk Jun 27, 2019 @ 6:19am 
Can you be able to increase the number of max ground nodes ?
And also be able to edit our working ain file even when we disconnect.
Would be great.
Owlbine Jun 15, 2019 @ 9:52am 
why i put down 2 same team combine and they start fight?
The G-Man May 29, 2019 @ 4:37am 
Okay, I found the answer. If you have the same problem just add "+ai_norebuildgraph 1" to gmod launch options.
The G-Man May 29, 2019 @ 4:29am 
After a recent gmod update it says "Nodegraph out of date. Rebuilding..." and nodes on the maps I added them on reset to the workshop version of the nodegraph, resetting everything. Does anyone know how to fix this?
ならうさよ May 9, 2019 @ 12:51am 
It does work, but i feel like it doesn't work as well as the ones made in hammer editor