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Raportează o problemă de traducere
--- Follow the link to my github repo;
--- Click the big green "Code" button (vaguely top right);
--- Click "Download zip";
--- Expand the zip file;
--- The relevant files for the mod are in ...\arc_emitter_miniaturization\mod_files\ ;
--- Make your changes;
--- Copy the altered mod into your Stellaris mod folder.
(There are some batch files in there that can automate some parts of this process... but they'll probably need some tweaking to work on your system.)
If you're at all interested in any kind of serious software development, including modding, I strongly suggest you learn how to use some kind of version control system. Github is nice because it's cloud-based and free for non-commercial use - although, in general, "git" is not my favourite system. (That'd be SVN; I'm a bit old-school...)
please help
Gosh It was a pain, they changed arc emmiters several times on the way).
And now I know somebody else did that too...
Hah. Haha. Ahahah...
*went suiciding*
You could replace the "Cost" with something similar to this:
resources = {
category = ship_components
cost = {
alloys = @l_t5_cost
rare_crystals = @l_t5_rare
}
upkeep = {
energy = @l_t5_upkeep_energy
alloys = @l_t5_upkeep_alloys
}
}
that's the same upkeep as a Large Gamma Laser. And for the AI, you could add:
ai_weight = {
weight = 1
modifier = {
factor = 0.0
has_monthly_income = { resource = rare_crystals value <= 0 }
}
}
rng weapons shine the most in a battle against designs that heavily fortify ships with armor\shields. like mentioned Crisis ships(i guess all of them) or most of AE
All battleships have top-level power/drive/etc; 2 DM shield; 2 dragon armour; 2 crystal plating; no aux utils.
Arc/cloud vs Giga-KA-3PC battleship: Giga wins by an absolute mile.
Arc/arc vs Giga-KA-3PC: arc wins, but only just (approx 200/7000 hull remaining)
Arc/arc vs Lance-3KA-NL: Lance wins, but is heavily damaged (approx 2500/7000 hull remaining)
Arc/arc vs Giga-3NL-KA: Giga wins, with heavy damage (approx 1500/7000 hull remaining)
Maybe it's confirmation bias but (a) I don't think cloud lightning is that good and (b) I don't think these arc emitters are outrageously unbalanced.
I did notice that the game gives my arc battleships much higher "military power" than the other designs. But that wasn't really reflected in the test outcomes!