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翻訳の問題を報告
Early warning announcement here. War of the Chosen is being launched with a new shader system, as some of you have no doubt noticed with the propaganda center demo, and any customization mod that wants to be compatible with it will need to be updated with the new shader. according to what i've been told, it's a fairly quick fix, but it is necessary for it to work with the expansion. spread the word!
I just fired up the Propaganda Center and found many of my mods are having missing materials. Also, I noticed that FXS might have adjusted the shader (or the default materials I abused a lot) a bit so now some materials look different than before.
It will be great if the problem is caused by the stripped down nature of the Propaganda Center but even if it's not the case, it shouldn't be too difficult to fix them after the full game and updated SDK comes out. Besides, I have already pre-ordered the WoTC so you can bet on it that I want to see the girls in action with all the new toys (Though I'll be awfully missing LW2. Yes, I love LW2. Put down the pitchfork, please.).
So have fun riding the hype train and hope I don't have to work my arse off to put food on the table in the coming days.
岡山縣的大文豪說他已經滿臉都是屎了,ああ^〜。
Q: "could I run the outfit without the head? or does it look distorted?"
A: I'm afraid my mods will never work with the vanilla heads. Without going into details about 3d modeling, I can only say it's my awful modeling skill to blame. Sorry about that.
Q:"Hair physics? Hair physics? Surely there are things more important than hair physics."
A: So I suppose you want to see something bouncing. The good thing is that it's probably easier to setup than hair physics. Bad thing is that it's still rather time-consuming to fine-tune. As usual, you can blame me because I suck but yeah, don't give up you hope because I might end up working on it. I mod for fun and this does sound fun.
Q: "Add part name mod support?"
A: Coming up right away.