33 ratings
Butcher Mood & prisoner feed fixes
File Size
0.178 MB
Jun 25, 2017 @ 11:24am
Aug 27, 2017 @ 2:23am
4 Change Notes ( view )

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Butcher Mood & prisoner feed fixes

Fixes some (robot related) bugs in vanilla Rimworld
- Fixes a bug in Alpha 17 where butchering a human corpse by a pawn with no 'mood' need always throws errors and never completes the job.
- Fixes a bug in Alpha 17 where feeding an incapacitated prisoner from a Nutrient dispenser by a non-person pawn logs an error each time.


Put this in mod load order whereever you like.
Popular Discussions View All (2)
Oct 16, 2017 @ 10:30am
[FAQ] Frequently reported issues
Sep 26, 2017 @ 6:09am
Bug: Other Colonist's Opinion -10
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Iksemad May 16 @ 1:00pm 
robots can't butcher humans in b18. they will strip their clothes around the butcher table but they just keep repeating the animation without any results. I sincerely hope this mod gets updated for b18
Steinbjorn56 Jan 1 @ 8:21am 
The bug still seems to be affecting B18. My kitchen bots still cant butcher humanoid.
Alæstor Nov 28, 2017 @ 9:41pm 
@ipapotihus , the reason for this bug is that the game makes unsafe assumptions. When he says vanilla, he means the vanilla code.
ipapotihus Nov 20, 2017 @ 5:27am 
Vanilla what? I'm a noob to using mod. But I dont use any mod call Vanilla.
DoctorVanGogh  [author] Nov 19, 2017 @ 2:35am 
Don't expect an update for B18 for this... The underlying issues should be fixed in the vanilla client.

If not I'll take another look :steammocking:
Dragonfox Sep 18, 2017 @ 7:32pm 
@sdp0et: I was using this mod to fix that very problem but It has stopped working for some reason and I have not determined why
sdp0et Sep 7, 2017 @ 4:24pm 
I have a recurring issue where every time a medical bot feeds a prisoner or tends a wound I get an error right as (or after) the task completes that the thing (food or medicine) doesn't exist. It sounded similar to the non-person bug so I thought I'd give this patch a try but it persists. Anyone have any ideas on what to look into next on tracking down what interaction of things may be involved? I understand I'm saying this without any details of what mods and such may be involved, but I'm trying to get a start on what things to look into to ask a better question later.
DoctorVanGogh  [author] Sep 5, 2017 @ 8:33pm 
Removed some errounous bug reports, added FAQ
Dragonfox Aug 26, 2017 @ 10:31pm 
@Cogbro: I have found that keeping a seperate Stockpile with food next to the Medbay and restricting the Medbots to an Animal Zone that stops them getting to any areas with raw food works but IDK if there is any way to mod that out.
Cogbro Aug 18, 2017 @ 9:30am 
Doc bots and Omni bots are force-feeding my prisoners and medial patients raw meat and other raw uncooked foods. Is there any way this can be fixed?