Darkest Dungeon®

Darkest Dungeon®

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The Nightmare
   
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General: Trinkets
Tags: Gameplay
File Size
Posted
Updated
34.089 MB
Jun 23, 2017 @ 2:11pm
Jun 6, 2020 @ 4:36am
61 Change Notes ( view )

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The Nightmare

In 1 collection by Oks
Oks Mod Collection
14 items
Description


The Hell Project is now finished, therefor the name is changed for the release.
The mod was completly reworked, the coins to summon bosses are removed, the bosses will now randomly spawn in Nightmare difficulty.
I have tested the mod many hours, all string and audio should be fixed. Most of the bosses was tested, same for the new trinkets.

To Read:

- This is a big mod so make a backup of your save files befor trying it.
- The mod can be incompatible with some other big mods but should work perfectly fine with class mods.
- You dont need to start a new save to play with this mod. It mainly focus on endgame content.
- The 5 districts added in Nightmare Crimson Court are linked to the save if you construct them, the stats will remain even if you remove the mod.
- To make the new quests appear, you need first to finish one mission.

Features:

Difficulty: Nightmare (lvl7) for all locations.

Locations:
- Darkest dungeon: Cleanse & Explore random quest, only in Nightmare difficulty.
- Hamlet: Cleanse & Explore random quest, in all difficulty.
* Apprentice: Squelleton monsters
* Veteran: Swine monsters
* Champion: Fishman monsters
* Nightmare: Brigand monsters

Trinkets: 128 in total.
- King: 2 (4% chance to loot on random Boss in Nightmare difficulty in the Darkest Dungeon)
- Nightmare: 4 (4% chance to loot on random Boss in Nightmare difficulty)
- Mythical Trophy: 12 (30% chance to loot on random Boss in Nightmare difficulty, each boss has a specific trinket)
- Mythical: 20 (Long quest reward in Nightmare difficulty)
- Crimson court: 6
- Tarot: 22 (100% chance to loot on random Boss in Nightmare difficulty)
- Bone: 6 (10% chance to loot on the Bone Bearer)
- Collector: 14
- Ancestral shambler: 4
- Very rare: 6
- Rare: 4
- Uncommon: 3
- Seasonal: 25 (Low chance to loot, only in The Hamlet)

Random Buff: All monsters in Nightmare difficulty have random buff.

Random Boss: All bosses can now randomly spawn in Nightmare difficulty in their appropriate location.

Districts: 5 Banners of Glory to increase the power of all heroes.

Load Order:

Faster Combat
Faster Walking
3 Trinkets
Inventory Stack
Better Nightmare Trinkets
Better Trinkets
Remove Dungeon Level Restriction
The Arena
The Nightmare - Crimson Court
The Nightmare

Other Mods:

















Credits:

Oks - Artwork - Code - Balance
Epsy - Code
RedDyeNo5 - Artwork
Monsoontide - Artwork
Tacocat - Artwork
Landgreen - Artwork
Maester Silvio - Thanks to him to letting me use the Trinkets from Pitch Black Dungeon.
Exaelus - Thanks to him to letting me use the random buff from Arduous Edition.

Support:

If you want to support, any donations [www.paypal.com] will be greatly appreciated.
Thank you.
Popular Discussions View All (3)
2
Dec 5, 2023 @ 11:47am
Is the mod working 100% if potions are avaible?
twitch.tv/alibi_
1
Dec 3, 2023 @ 1:20pm
How to start the Nightmare
Øbserver
0
Dec 28, 2021 @ 4:52pm
Standalone mod parts
Riccioli d'Orco
497 Comments
NolanDaneworth Jun 1 @ 4:36am 
Hello, How to make this mod work, please ?
All combat rooms are empty, line error as in the next page from here (ive posted the problem 2 years ago, nobody helped).
twitch.tv/alibi_ Nov 25, 2023 @ 12:53pm 
Since gold should be no problem at all later in the game specially if you running arena mod.
I think the potions should cost at least 1000gold if not even more.
They carry the whole Homestead ( non plus ) because its based on a single fight event as example.
twitch.tv/alibi_ Nov 25, 2023 @ 12:52pm 
I fixed the provision window you can find the solution on my "Rise of Babel" Collection / Guide.
Its Step 7 or 8

My question is , is there a way limit the potions for lvl 6 quests only? they seem to be super unbalanced for lower quests and the price is way to cheap.
I tried raising the price in the txt. to 1000g each but it somehow didnt change anything.

If there is a way to raise the price to 1k - 2k gold each or limit them for only lvl 6 quests I would highly appreciate.
BrownBuns Nov 10, 2023 @ 10:13am 
same issue with provision, even if i change priority
twitch.tv/alibi_ Oct 22, 2023 @ 8:09pm 
how to i move the provision window to the right ?
my game is overlapping cuz of elixiers also i had to download provision addon or my blood vials wont show up / count
Senreal Oct 3, 2023 @ 10:00am 
Early quests aren't very balanced in the hamlet. Bring an over levelled party.
ajjll Jun 29, 2023 @ 11:41am 
just in case anyone is having problem with The Blood not showing in provisions try putting the mod and his addons lower in the load order
LoneUnit Apr 26, 2023 @ 4:06pm 
So I rarely make comments on Steam, but I think it necessary to leave a warning for people considering using this mod.

I just had a campaign into Week 38 get wiped by some strange error in one of the hamlet defense missions this mod introduces. I didn't get a good look at it, and I didn't understand what it was saying, but I can confirm that it happened when I tried to have a hero interact with an Altar of Light with a holy water, causing a crash. When I loaded back in my party had been reduced to the 2 vanilla heroes in it, and upon abandoning the quest and returning to the hamlet, all of my mod heroes and trinkets had been deleted, and the expanded roster had been reset back to its vanilla value. As this mod has not been updated in some time, I would advise others to be wary in using it.
BadCaKe Apr 4, 2023 @ 9:36pm 
update for black reliquary pls
pwnd Feb 14, 2023 @ 12:05am 
looks like mod is dead/abandoned. but still going to ask incase anybody knows, is this compatible with the town wars mod? both mods create the hamlet zone and add quests there