Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CQUI Patch for City-State Types Basemod
   
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Type: Mod
Mod: Gameplay, UI
File Size
Posted
137.386 KB
Apr 12, 2017 @ 3:24pm
1 Change Note ( view )

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CQUI Patch for City-State Types Basemod

Description
Fixes trade route screen issues with CQUI while using City-State Types Basemod and the City-State packs that rely on it. Also fixes misassigned icons in the City-State side panel.

Only enable this mod when you are using CQUI.

City-State Types Basemod
Artisan City-States
Caribbean City-States
South American City-States
8 Comments
Jim Oct 11, 2019 @ 7:54pm 
Not sure if this matters but I was having issues with no trade routes and I was NOT subscribed to your mod. ( Well, I am now, but I was not last week when I had the issue. ). I was using CQUI and it was recommended to unsubscribe from the Steam mod and download / install direct from Github. That took care of the issue with no trade routes as well as some other issues.
[BOX] Trevish Sep 18, 2017 @ 10:07pm 
Clap, Clap. This is why you bring it to the mod author's attention through the comments section.
TurNipHead Sep 18, 2017 @ 4:48pm 
CQUI is dead. This mod is dead, unless the author of this makes it for the NEW ui nod which is CQUI "Community Edition". This hasn't been updated since April 12. Smarten up BOX Trevish.
[BOX] Trevish Sep 18, 2017 @ 1:45pm 
After some brief testing in online speed duel maps it appears that this mod is the cause of the no-trade route bug
[BOX] Trevish Sep 18, 2017 @ 12:35pm 
Does this actually work anymore? I've been having trouble with trader screens not even showing up with the current CQUI Community release and it just occured to me that this mod is more likely to be the issue.
Captain Love Muscle Apr 16, 2017 @ 8:26am 
Thanks!
micmic25 Apr 12, 2017 @ 11:31pm 
Thanks dude!
TORARADICAL Apr 12, 2017 @ 4:50pm 
<3:steamhappy: