XCOM 2
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[COWBOY BEBOP] - Spike Spiegel Voicepack
   
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[COWBOY BEBOP] - Spike Spiegel Voicepack

In 2 collections by ($S360)Aeronautic ver.2.50668...
[XCOM 2] Aeronautic's Master Mod Collection (LEGACY)
25 items
[XCOM 2] Aeronautic's Master Mod Collection (WOTC)
129 items
Description
[COWBOY BEBOP] - Spike Spiegel VoicePack

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"Whatever happens...happens."



DESCRIPTION
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Once upon a time in Maryland in 2016... in a studio called "Firaxis Games" of Baltimore, they create strategy games for us all. Young and old ambitious developers hoping to strike a worthy strategy game for gamers to win and enjoy. At last they created a new strategy genre itself. They are sick and tired of the conventional strategy styles. Reviving an old classic, they're eager to set masochist tones, almost impossible odds, and forceful sacrifice for the RNG, enough to make any veteran and newcomer of this game fall into failure -- even when the odds are in their favor.


In 2035 on the planet Earth, the hopeful and relentless Resistance (bounty hunters, rebellious aliens, heroes from the multiverse, etc.) who are gathering in the ship "THE AVENGER", will attack ADVENT freely without fear of risky things. They must retake humanity by breaking ordinary military tactics and embrace the cheesy strategies. The work, which becomes a new genre itself, will be called...
"XCOM BEBOP".

****

Commanders of XCOM, I give you another recruit -- or temporary bounty hunter -- that'll be joining XCOM. He used to own a ship called the Bebop until ADVENT thought it would be a nice idea to take it away from him. He has been doing some bounties against ADVENT and their VIPs. And he's someone you DON'T want to mess with. Anyways, he's here to do some bounty hunting and he thinks XCOM is the ultimate gold mine to fight against humanity AND score some bucks from bounties. A win-win he thinks. His name?

His name is Spike. Spike Spiegel. And the female soldiers seem to have a knack for him, even Menace 1-5, herself. I could've sworn he got into a playful brawl with one of them and said, "I love a woman who can kick my ass."

Oh, and uh don't forget to pay him up front. He may be an excellent fighter, but he's kinda... costly. He DID say that he can offer a 1% discount for his costs... that is if we can get rid of the bounty on his head -- and save his other crew members from ADVENT control...

****

Spike Spiegel, the main protagonist of Cowboy Bebop, is here to score some bounties and kill ADVENT on your command. He has a total of 304 lines and are all from the episodes of the Cowboy Bebop series and the movie as well.



Now you might be thinking: "What the hell Aeronautic? That's a lot of lines! WHY?!"


Firstly, Spike has a LOT of good lines, thus lots of potential for a mod. I know Church and others are big, but this one, I'm sure would probably be one of the biggest ones yet. Plus, the more lines make Spike more... Spike. It'll be more immersive and fit for the XCOM universe.


Keep in mind, some voice lines may have background music or noise. That ain't easy to do, trust me.

And no, I won't do the Japanese voices. I don't know Japanese. Nor am I motivated to do so.

And of course, the mod is NSFW due to cursing. But you all can deal with it right?

Thanks for downloading and PLEASE give me feedback and give a thumbs-up or like, it will be greatly appreciated
Word of warning though: due to my busy schedule, I may be somewhat inactive in updating this mod. I will do it, but I can't do this often...


RELEASE NOTES
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V1.00
Initial Release
V1.0000001a
Fixed volume on many quiet lines
Fixed capitalization on tags
V1.00000001b
Added few more lines
Fixed some volume on lines again...

CREDITS
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+ Firaxis and 2K for this wonderful game as well as giving the community this SDK to further expand XCOM's capabilities
+ Sunrise, Bandai Entertainment, Funimation, etc. for Cowboy Bebop and Spike Spiegel. Oh yeah, thanks to the wonderful Steve Blum for his part for Spike. XCOM is now both a guerilla force and a bounty hunting crew. Now if only we can get Central's permission to rename the ship to "Bebop"...
+ The XCOM subreddit forums, especially to The_Scout1255 and E3245, for teaching me how to make this mod and make Spike come to life and help taking the memory load off the mod for easier use.
+zuff for his XCOM Voice Pack Tutorial on Youtube. Very helpful and explanatory. Helped me get a good start in the XCOM 2 SDK and helped me get my feet wet in this voicepack.
+ Mykhail Kozak for his help in trying to fix the consistency of the VP. Many thanks!
+ You, Commander. For your feedback and taking the opportunity to recruit everyone's favorite badass sci-fi cowboy bounty hunter into XCOM. Your efforts will continue to bolster the Resistance across the globe. Keep up the great work, and good luck Commander. o7



DISCLAIMER
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THIS PRODUCT IS NOT ENDORSED BY NOR AFFILIATED WITH FIRAXIS GAMES, SUNRISE, ETC. THIS PRODUCT CONTAINS CONTENT COPYRIGHTED BY FIRAXIS GAMES (XCOM 2) / SUNRISE & BANDAI, ETC. (CHARACTER SPIKE SPIEGEL, ASSOCIATED AUDIO RECORDINGS AND VARIOUS MEDIA) THAT MAY NOT BE REUSED WITHOUT OWNER'S EXPRESSED PERMISSION
43 Comments
SportyHeadShot Nov 25, 2021 @ 3:40pm 
huh whats that he said?
WOAH!! ok that hurts my ears...
nope cant really hear his line
OUCH that line was overtly loud.

the volume is a bit all over the place
buffalonightmare Mar 20, 2021 @ 5:39pm 
omg i cant wait to try this
CaptSternn Jul 1, 2020 @ 1:43am 
most important mod evr, THANX
HFIX2.5 Nov 28, 2018 @ 8:22am 
Good Voice:feena:
Witek Nov 22, 2018 @ 1:12pm 
Spike spoke Japanese! Not English!
IAmSpartacus Apr 15, 2018 @ 4:07pm 
Could you make a "Jet Black" Voice back or possibly a "faye":Molag:
Akos Apr 3, 2018 @ 10:58pm 
This voice pack blew out my speaker and killed my dog.
Tezctlan Mar 29, 2018 @ 11:00am 
The audio files in this mod are all over the place :(
Venom Raven Mar 21, 2018 @ 9:10am 
You need to do one more step and compress all the audio files so that they are all the same volume.
Shoo Sep 14, 2017 @ 12:05am 
i got about halfway through and got sidetracked with mr robot and never went back, rip