Total War: WARHAMMER

Total War: WARHAMMER

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GCCM: Greenskin Settlements
   
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344.981 MB
Mar 26, 2017 @ 2:06pm
Sep 10, 2017 @ 4:00am
14 Change Notes ( view )

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GCCM: Greenskin Settlements

Description
You can now support the GCCM project on Patreon[www.patreon.com]!

Update 2017-07-22
Added Galbaraz by Kazad!

Update 2017-06-23
Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad.

Update 2017-06-06
Added Greenskin Port by Kazad.

Settlement pack
This pack contains the following Greenskin settlements, for use in the Grand Campaign Custom Maps mod. You will have to subscribe to the main mod, this settlement pack, the Vampire Settlement Pack, the Bretonnian Settlement pack, the Dwarf Settlement pack, and the Empire Settlement Pack. Please see the main mod page for an overview of all maps, and more information!

We had to split the Greenskin and Dwarf settlement packs due to the file size limit, so the original 'Dwarf/Greenskin Settlement pack' is now just the 'Dwarf Settlement Pack'!

This is a collection of maps from many map makers, the map makers are all listed as contributors! Please let the individual map makers know that you enjoyed their map by commenting on or upvoting their map, it really helps with motivation when you know that people are enjoying your map!

The maps, and their creators
Karak Kadrin (Greenskin) - by Maruka
Bitterstone mine (Greenskin) - by Kazad
Crooked fang fort - by Kazad
Grom Peak - by Watriox
Grung Zint - by Suerto
Karak Angazbar (Greenskin) - by Kazad
Mount Squighorn (Greenskin) - by Kazad
Stonemine map fortified (Greenskin) - by Zoidberg
Stonemine map unfortified (Greenskin) - by Zoidberg
Unwalled orc settlement - by Bloody Hound
Unwalled orc settlement (snow) - by Bloody Hound
Walled orc settlement - by Bloody Hound
Walled orc settlement (snow) - by Bloody Hound
Badland Warcamp - by Kazad
Greenskin Port - by Kazad
Galbaraz - by Kazad

If you have any questions please post them in the main mod!
If you've made a map that you think would fit perfectly into the grand capaign, please contact Maruka or Zoidberg (see the main mod for more information), or join the discord channel[discord.gg].

You can support the GCCM project on:
https://www.patreon.com/GCCM
74 Comments
Maruka  [author] Oct 18, 2017 @ 11:34am 
It'd on the to do list, but not a priority at the moment
DK44 Oct 18, 2017 @ 9:24am 
Hey guys at first TY for this amazing mod.. i want to ask if u maybe will create a Black Crag Siege map in near future?? TY
Maruka  [author] Sep 11, 2017 @ 11:49pm 
Some of the minor settlements use placeholder maps.
fartsballs Sep 11, 2017 @ 9:00pm 
Barag Dawazbag also uses squighorn?? how many use the same map?
fartsballs Sep 11, 2017 @ 8:56pm 
Why does Iron Rock use Mount Squighorn? That doesnt make sense at all.
Wüstenratte Sep 11, 2017 @ 11:24am 
This was campaign battle against ai with 2 ai reinforcement.
The water is also buggy. Hanging in the air.
Maruka  [author] Sep 10, 2017 @ 6:10am 
Some screenshots would be very helpful in fixing these issues!
Wüstenratte Sep 10, 2017 @ 6:08am 
Stonemine Tower map have bugs. Reinforcement from enemy spawned in water and can't move!
flupo42 Sep 4, 2017 @ 8:40am 
I don't know if it's better to leave feedback in the main page or the specific pages for the individual sub mods. But figure these kind of design issues apply to all maps and should be considered everywhere.

So - Mount Squighorn (Greenskins):

Major Annoyance - positioning 'holes' all over the map where troops can't be placed because one tree or rock is in the way. Given how stiflingly small the map is, fighting a battle with 2 stacks vs 2 stacks there becomes a nightmare of micro.

There is a stream running through the map which falsely indicates that it's impassible on mouseover UI when placing troops.

Minor annoyance: Attacker reinforcements come into the map from south east half, with default targeting almost to the barricades of the settlement in the perfect 'slaughter us' position for the defenders

Maruka  [author] Sep 2, 2017 @ 7:48am 
@Lothario Thanks for the feedback, I'll pass it along. The Walled Dwarf Settlement (gorkified) has been reworked already, that version will be in a future update.