Cities: Skylines

Cities: Skylines

55 ratings
Victory Column "Siegessäule"
File Size
11.897 MB
Mar 17 @ 6:16am
Mar 20 @ 4:57am
2 Change Notes ( view )

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Victory Column "Siegessäule"

The Victory Column, or "Siegessäule" (in German), is a 19th century monument that sits in the middle of a rotunda at the center of the Tiergarten, Berlin's Central Park. Visitors can climb to the top via spiral stairs to enjoy a majestic view of the park, the Schloss Bellevue (Presidential Palace), the Reichstag, and the Brandenburger Tor. Nicknamed "Goldelse" ("Golden Lizzy") by Berliners, it was originally conceived to celebrate a Prussian military victory. The column was inaugurated in 1873, was relocated and augmented in 1939, and was restored in 2011 with a shimmering new gold-plated surface on the statue and new roofs to protect the interior mosaics.

Svenpotsdam made the first version of the Siegessäule for Cities:Skylines in 2015. It was one of his first models, and it includes an etirely original mesh of the statue! He has since updated it twice, once with a round base and After-Dark lighting, and again with a LOWER Poly count. His column was one of the first things that I downloaded from the workshop, and I have always preferred the original version (49k tris) because of it's gleaming gold sculpture and fluting details. It has been the centerpiece of my Berlin 1:1 build.

With Svenpotsdam's permission, I have endeavored to update the column once again. My goal was not to optimize it for performance, but rather to restore the first version, give it a 1:1 scale, and update the LOD model. In doing so, I got carried away, and our Lizzy got a serious make-over! She now has new textures, new geometry, a new base, new proportions, new normal and spec maps, new lighting, and an entirely new, hand-made, matching LOD model.

TRIS: 39,882
maps: 2048x2048 diffuse, normal, & specular
LOD tris: 391
LOD map: 512x1024 diffuse & alpha

This asset is still a whopper at 39.8k triangles main model and 391 triangles LOD. It may not be for you if you don't have a high-end rig or if your build is already strapped for computing resources. For me personally, it is worth the weight. I hope you will agree.
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Soap_PzKpfw_VI May 4 @ 5:43am 
DanRage47 Apr 24 @ 1:36am 
Ah. OK. Thanks.
AmiPolizeiFunk  [author] Apr 23 @ 10:20pm 
get "Find it"
DanRage47 Apr 23 @ 4:52pm 
You forgot to tell us WHERE to find this damned thing.... lol. I can't find it!!!
Utopia Mar 29 @ 11:13am 
Ihr seid echt die Besten!
AmiPolizeiFunk  [author] Mar 20 @ 4:59am 
*UPDATED: new and improved normal map for eagles (see last pic) thx epiclurker & @ronyx69
headkillah Mar 20 @ 4:54am 
WTF :-O Now i have a reason to buy the gtx1070 AND the i7 :D Thx man very very very cool !!!
AmiPolizeiFunk  [author] Mar 17 @ 5:41pm 
Well yeah that's what I was wrestling with for the last few days. I shaved 10k triangles off of the original version and even added details. I've got it to a place that I'm happy with, and my rig can handle it, so I won't be putting more hours in to optimize this mesh further. I'm just a beginner with Blender but I think I'm learning in leaps and bounds with each project.
SaintDamien Mar 17 @ 3:58pm 
Is it possible to keep the details, but have a smaller version?
Xe Reborn Mar 17 @ 8:32am