Stellaris

Stellaris

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Jump Drive Enhanced
 
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0.026 MB
Mar 17, 2017 @ 5:22am
Dec 16, 2017 @ 3:09am
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Jump Drive Enhanced

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In 1 collection by LittleRaskol
LittleRaskol's New and/or Better Ship Components
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Description
Adds a "second level" Jump Drive tech with a shorter windup time.

Why make this? Because Psi Jump Drive is strictly better than regular Jump Drive, being the same except for 50% greater range. This benefits Spiritualists greatly. The new Accelerated Jump Drive this mod adds is tied to a technology that Materialists will have an easier time getting. While Psi Jump Drive still wins on range, Accelerated Jump Drive winds up in half the time (7.5 days vs. 15 days).

Warning: Have not really tested this much. Please let me know how it works. It should show up pretty readily for Materialist empires that have original-recipe Jump Drives (a prereq) and an engineering researcher with the usual uber-traits (Curator, Spark of Genius, Maniacal).
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10 Comments
LittleRaskol  [author] Feb 19 @ 5:12am 
This mod is likely not going to be maintained once 2.0 drops because of the massive changes to how FTL works. However if there is still a psi/normal jump drive distinction and one is better than the other, I'll definitely revisit this.
420ICE csgoloto.com csgoloto.com Nov 28, 2017 @ 3:36pm 
someone should make a mod where you can start off with psi jump drive
LittleRaskol  [author] Sep 15, 2017 @ 2:17am 
I mean yeah I'll update the version number but I want to make sure there's not substantial incompatibility first.
LittleRaskol  [author] Sep 15, 2017 @ 1:57am 
Even if it's listed as out of date, as far as I know there is no reason it shouldn't work. Is there a problem with it?
greg.orr Sep 14, 2017 @ 9:25pm 
Can this be updated to work with the latest version 1.6.2?
A Crazy Avali Jun 24, 2017 @ 12:51am 
Wow this is really good. Works like a charm.
LittleRaskol  [author] May 11, 2017 @ 3:26am 
Eventually, yeah. But I want to at some point take a closer look at the point of this mod. Originally, it was a balance against Psi Jump Drive. But since 1.5, it seems that Psi Jump Drive isn't a normal tech you can just randomly get. So maybe this should not be either? Dunno, but I can't imagine any reason why this would not work with 1.6. That warning doesn't indicate that it does not work, simply that the version number is out of date.
Gorklim May 10, 2017 @ 1:12am 
I have the mod installed and have had no problems so far (I began as a warp drive spacefaring civ).
@LittleRaskol, will you be updating the mod to the latest 1.6 Adams update? Thanks in advance.
LittleRaskol  [author] Apr 8, 2017 @ 8:08am 
Are you saying that ships with the drive this mod adds can't actually move between systems?
Dr. Jack Bright Apr 8, 2017 @ 7:54am 
Im having a bug where i have no FTL after it is selected in 1.5 Banks with Utopia.. Wondering if its this mod since it changes the FTL