Stellaris

Stellaris

Jump Drive Enhanced
10 Comments
LittleRaskol  [author] Feb 19, 2018 @ 5:12am 
This mod is likely not going to be maintained once 2.0 drops because of the massive changes to how FTL works. However if there is still a psi/normal jump drive distinction and one is better than the other, I'll definitely revisit this.
420ICE710 Nov 28, 2017 @ 3:36pm 
someone should make a mod where you can start off with psi jump drive
LittleRaskol  [author] Sep 15, 2017 @ 2:17am 
I mean yeah I'll update the version number but I want to make sure there's not substantial incompatibility first.
LittleRaskol  [author] Sep 15, 2017 @ 1:57am 
Even if it's listed as out of date, as far as I know there is no reason it shouldn't work. Is there a problem with it?
Maveric Sep 14, 2017 @ 9:25pm 
Can this be updated to work with the latest version 1.6.2?
Not a Teddy Bear Jun 24, 2017 @ 12:51am 
Wow this is really good. Works like a charm.
LittleRaskol  [author] May 11, 2017 @ 3:26am 
Eventually, yeah. But I want to at some point take a closer look at the point of this mod. Originally, it was a balance against Psi Jump Drive. But since 1.5, it seems that Psi Jump Drive isn't a normal tech you can just randomly get. So maybe this should not be either? Dunno, but I can't imagine any reason why this would not work with 1.6. That warning doesn't indicate that it does not work, simply that the version number is out of date.
Highlandman May 10, 2017 @ 1:12am 
I have the mod installed and have had no problems so far (I began as a warp drive spacefaring civ).
@LittleRaskol, will you be updating the mod to the latest 1.6 Adams update? Thanks in advance.
LittleRaskol  [author] Apr 8, 2017 @ 8:08am 
Are you saying that ships with the drive this mod adds can't actually move between systems?
TheEventHorizon Apr 8, 2017 @ 7:54am 
Im having a bug where i have no FTL after it is selected in 1.5 Banks with Utopia.. Wondering if its this mod since it changes the FTL