Cities: Skylines

Cities: Skylines

368 ratings
Topographic Lines Toggle
 
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2.251 MB
Mar 5, 2017 @ 11:13am
Mar 16, 2017 @ 4:19am
4 Change Notes ( view )

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Topographic Lines Toggle

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Description
Small mod which lets you manually toggle persistent native topographic lines overlay anytime, anywhere. You know - those nice elevation contours as seen in Map Editor.

Now, whenever you wish, you can also see those slopes when drawing roads, zoning, e.t.c. Look for the "Topo" button in the top left corner of the screen.


Change Log

UPDATE 1

1) Added settings panel under "Mod Options". Options include customizable hotkey (ALT+T by default), custom button label and ability to hide the UI button altogether if you prefer hotkey-only mode.

2) UI button is now movable - just drag it to where you wish. It fits well in the gray bottom toolbar, next to bulldoze or smth. New position will get saved.


Known issues:

1) Will not work when in the "white mode (e.g. pipes, electricity)". You will have to re-toggle when out of these. Let me know if you find this to be a big annoyance.

2) There is a minor toggle button corruption in Map Editor. Other than that it seems to work ok.

3) My first CS mod, so might not be 100% bulletproof. Let me know if you find something.


Happy building those serpentines!
Komb
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52 Comments
manu0221 4 hours ago 
Could somebody please tell me what is the name of that mod that you can see on the image (the one that measures the roads)?
HeartlessGaming Nov 27, 2018 @ 3:56pm 
You should give numarical values to the topo lines from sea level (above sea level postive, at sea level 0, and below sea level negative).
MzMovies Nov 14, 2018 @ 9:04pm 
cool mod, but you can improve it. I just dream that during the construction of roads one could see the height from sea level, so that not only bridges, but also tunnels would be ideally even. You build a section of the road, 245 meters are written on it, you build another one, and there are already 244 meters on it and you understand that you need to lower it by 1 meter. That would be cool there. Can you supplement this function?
ne0n Jul 15, 2018 @ 7:19am 
Love the mod and I've been using it a lot, however, there's one thing I would like to add but I lack the knowledge to do it. Can you make topo lines selectable so one line stands out from others? I'll explain what I mean.

When I was building tunnel through the mountain for my rail, I wanted my tunnel to either be levelled through the mountain, or have a gentle slope. I can make it levelled with MoveIt, but it's difficult to determine the right elevation where tunnel needs to exit. Same thing where I needed to see where my rails need to meet in relation to elevation when building from opposite sides.

This is useful when building rail and road network on mountain slopes and you need to make a mountain pass.

If you need any help, I would gladly help you out or explain in more detail what I mean. However, my programming knowledge is barely basic.

You have a great mod there, and I would like to see this improvement, if possible. Thanks again for the great mod :)
Magolith Jul 3, 2018 @ 1:49pm 
Functionality works great. But, having an issue where if I try to drag the "TOPO" button in the UI, it makes a duplicate button instead of actually dragging.
514m3353b3t4 May 29, 2018 @ 9:11am 
This very nice mod is making my life sooooooooo much easier.
Train track placement is a lot easier to work on.
Thank you Komb for putting this out there for us all to use.
Peace to you my friend.
stmSantana Apr 20, 2018 @ 1:21am 
This looks better than vanilla:47_thumb_up:
Hendrik Mar 31, 2018 @ 8:42pm 
BEST must have mod!
fangterror Jan 11, 2018 @ 12:29am 
For people that care about making realistic grading, this is a must-have mod! Very useful. Thank you so much!
OrdinaryPanda Nov 20, 2017 @ 9:43pm 
Awesome mod. Requesting an option: Toggle height markings?