Transport Fever

Transport Fever

118 ratings
Seamon's balancing to real values
   
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3.054 MB
Feb 23, 2017 @ 8:39am
Dec 31, 2019 @ 5:13am
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Seamon's balancing to real values

Description
This mod is a script modification, which aims at bringing the different balancing interpretations of different modders together.
The advantage of this mod is, that it can be activated and deactivated at any time. Thanks to Merk, crashes of this mod are virtually impossible. The vehicles keep the values until ​​they reach a station.
Since this script includes all mods, it is deprecated with every update of a modder. Actual stand is:
December 31, 2019, 1 pm CET

The following adjustments have been made:
- all passenger ​​and goods values ​​of all vehicles are uniformly defined (for passengers by the specified positions).
- all loadspeeds uniformly set.
- all power and tractive values ​​of locomotives adapted to reality.
- for all these values, factors exists, that can be adapted to your own needs (lines 7, 13, 19, 25, 31, 37, 43, 49, 55 and 61 of the script).
- all availabilities adapted to reality.
- all prices and maintenance costs are set to -1.
- small corrections of multiple units and bounding boxes.

This mod can be adjusted as required, and additional corrections will be added as new vehicles will be added or because of user feedback in the future.Vehicles, that suddenly have no passengers are not a bug. In most cases, these mods that have no passengers defined. People who are bothered by it, give up on this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=870446580
There will be no more updates.
93 Comments
Seamon  [author] Dec 31, 2019 @ 5:14am 
Finales Update ist oben.

Nein, tut mir leid, diese Mod wird es für TpF2 nicht geben. Zeitaufwand ist gross und ich selbst nutze ihn zu wenig.
Coachy~ Dec 15, 2019 @ 7:23pm 
Wird es diesen Mod eventuell auch für TPF2 geben? Denn dieser fehlt, ist mit Abstand einer der besten Balancing-Mods, die es in TFP1 gab.
Seamon  [author] Nov 9, 2019 @ 8:57pm 
That is not a problem of this mod.

This happens, when the upgraded farm does not have the space it needs upgraded. Maybe you delete some roads around this crashing farm.
Arustik Nov 9, 2019 @ 4:24am 
There is a problem. Game crashes the same month as farm is upgrading (so far i spotted only farm crashing game)
XXXX Oct 25, 2019 @ 7:33am 
top :)
Jaster95 Sep 14, 2019 @ 5:12am 
Achso ok, hatte mich schon gewundert.
Seamon  [author] Sep 13, 2019 @ 9:09pm 
Das ist ein Problem des Modells. Der Ersteller hat nicht mehr Sitzplätze definiert.
Jaster95 Sep 13, 2019 @ 8:52pm 
Und zwar zeigt mir der Mod bei den Fahrzeugen Citaro C2 (27 Personen) und beim C2G (23 Personen) als Kapazität an, was ich sehr komisch finde.
Bei anderen Fahrzeugen zeigt es deutlich mehr Kapazität an.
Seamon  [author] Jun 8, 2019 @ 12:18am 
The "no-cost-mod" at the end of your list.
axtaria Jun 6, 2019 @ 9:44pm 
good mod however how can i make the carriages free