Motorsport Manager

Motorsport Manager

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QoL Changes (Vanilla Start)
   
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Feb 15, 2017 @ 9:53am
Mar 1, 2017 @ 11:53am
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QoL Changes (Vanilla Start)

Description
Updated for 1.3, though I'm not sure what effect all of the 1.3 changes have had. A lot of driver peaks were changed.

Files altered:
Driver Stat Progression
Drivers
Personality Traits

Contents:
Old drivers will stay competitive for longer.
Stat progression now depends much more on HQ and track sessions than age.
Improvement Rate traits are now important, and Marketability traits are less punishing.
All drivers improvement rate increased by 50.

More info: http://steamcommunity.com/workshop/discussions/18446744073709551615/133257324786836638/?appid=415200#c133257324787362225
3 Comments
Froz  [author] Apr 11, 2017 @ 3:36am 
To my knowledge all personality traits revert on load and i had to stick the file in resources.assets to make it work correctly. I'll look over the file again but I'd decided it wasn't my issue to fix.
captinjoehenry Apr 10, 2017 @ 9:30pm 
Just so you know your changes to the old stat are incorrect. You have the -2 for braking over a spot to the left so it is actauly a -2 overall. When you start the game it shows the -2 and the +1 but after the first race Old changes to just a -2 overal.
Froz  [author] Feb 26, 2017 @ 8:37pm 
Hrm. Something changed in 1.3 with regards to progression, but I'm having trouble achieving the same result as I had in 1.2. Drivers are regressing about half the rate they do in vanilla, but I'd to slow that even further.