Stellaris

Stellaris

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Durable Stations 1.9.*
 
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0.002 MB
Oct 31, 2016 @ 9:12pm
Dec 14, 2017 @ 10:22pm
10 Change Notes ( view )

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Durable Stations 1.9.*

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Description
Works with version 1.9 and newer.

This mod helps make defensive strategies with existing stations a bit more viable without breaking vanilla gameplay.

Unlike other similar mods this gives ALL vanilla stations (especially civilian ones) increased baseline hitpoints while leaving all other stats unchanged. The purpose of this was to allow stations a longer survival duration so you would have time to respond and counterattack enemy fleets.

With the most recent update, I also shrunk the minimum deployment range by 60% for each military station to give you more tactical flexibility in defending key territories. Again, the primary goal of this mod is to make defensive strategies more viable without overdoing it for vanilla.

TLDR Version:
  • Gives ~60% baseline hp buff to small military stations.
  • Gives ~7% baseline hp buff to medium military stations.
  • No change to vanilla large stations (post-1.6 update) at this time (will reassess after testing).
  • Gives ~400% baseline hp buff to civilian stations (devs never updated these post-1.6).
  • Reduces placement footprint limitation for all military stations by 60%.

-COMPATIBILITY-
This mod can be safely toggled on/off for old saves.

Only one vanilla file was modded for this:
D:\Steam\steamapps\common\Stellaris\common\ship_sizes\00_ship_sizes.txt
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51 Comments
MagnusEffect  [author] Feb 22 @ 2:14pm 
Updates for this mod are on hold while I evaluate starbase changes with the 2.0 patch. I will decide if it is necessary to continue maintaining this mod in the next two weeks.
MagnusEffect  [author] Dec 7, 2017 @ 12:20am 
Yep, that's probably it. Anything that mucks with the 00_ship_sizes.txt file will negate changes made by this mod.
Travis the Guinea pig Dec 6, 2017 @ 10:25pm 
It is highlighted. Maybe it's because I have the star wars ships mods activated?
MagnusEffect  [author] Dec 5, 2017 @ 3:07pm 
It's about as straight forward as mods go. You just have to make sure it's highlighted in the mod list on the game launcher and then start the game. It should retroactively work on old or new saves too.

If it's not working for you, either you haven't activated it on the mod list or maybe you are running another mod that overrides it? Check compatibility at the end of the description text above.
Travis the Guinea pig Dec 4, 2017 @ 9:01pm 
How do I activate the mod? I selected it on the mods tab when starting up the game, but my station stats are the same and I still can't build multiple defense stations near each other.
Marinho Nov 30, 2017 @ 9:09am 
MagnusEffect  [author] Nov 30, 2017 @ 9:07am 
link?
Marinho Nov 27, 2017 @ 2:27pm 
This mod needs compability with Ship Power Stations ;)
MagnusEffect  [author] Nov 20, 2017 @ 10:07pm 
Ok, I felt guilty for making you guys wait so I finally updated this mod. :)

Made some changes to reflect changes made by devs. Check update section for details.
MagnusEffect  [author] Nov 20, 2017 @ 2:48am 
Been slammed with work for nursing school but I plan to update this in December after exams.