Crusader Kings II

Crusader Kings II

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Exclave Independence
   
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Oct 1, 2016 @ 1:15pm
Dec 5, 2018 @ 9:26pm
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Exclave Independence

Description
When a ruler dies, they lose control of territory not connected to their de jure lands.

* De jure lands are the provinces under all of the dying ruler's primary-tier titles. (For counts or titular kings, the capital is used instead.)

* Provinces can be connected through adjacent controlled provinces. You may also allow sea connections as a Game Rule.

Disconnected demesne counties are given to new rulers, who then become independent. However, since the new rulers are only count tier and share your religion and culture, they are likely to accept vassalization if you can become adjacent to them again quickly.

Disconnected vassals also become independent. A vassal who controls both connected and disconnected parts of your realm will remain your vassal. However, when such a vassal dies, make sure their heirs are all still connected!

These rules are intended to reduce bordergore without punishing realms that expand in reasonable ways.

Examples:

* The screenshots above. West Francia loses two disconnected counties on the king's death, and so does Burgundy. Germany appears to have a disconnected county, but retains it because it is part of the de jure Kingdom of Germany.

* Byzantine expansion. The islands of Sardinia remain part of the realm only because they are part of the de jure lands of our vassal King of Italy. Venice remains part of the realm only because the county of Venezia is a de jure part of the Byzantine empire.

* Italy wins a holy war for Tunis. The king is likely to eventually lose control of these provinces. He can make one of his vassals be duke of both Tunis and Tuscany, but this will only hold until the vassal experiences gavelkind. He can give each duke one province in Tunis, but upon their deaths, new counts will be generated as direct vassals of the king. He can conquer more land and create the Kingdom of Africa, but now his entire realm is subject to a gavelkind split.
81 Comments
✪ Tax May 31, 2024 @ 4:29pm 
Hey, is it possible to make the mod harsher?
Currently if an exclave is owned by a vassal who is generally connected to the main kingdom, the exclave can stay within the realm for 1-2 ruler deaths.
Mukaparska Feb 27, 2024 @ 10:40am 
Little heads up for everyone who thinks the vanilla exclave independence is a substitute for this:

IT'S NOT. It doesn't work.

I use a number of other mods, one being a mod where revolts sometimes break up into independent kingdoms. On such was an empire of Ohrid, which was a horrible bordergore empire with small exclaves all over the game world. No matter how many times I killed its emperor via console commands, the exclaves remained. It wasn't until I used this mod when they finally broke apart.

And yes, this does work with the vanilla game rules. And yes, it does work with the current version of the game.
Kisigi Jan 6, 2024 @ 4:38pm 
@masonbaldassano i want to know that too
Kisigi Oct 8, 2022 @ 11:02pm 
@jruderman, could you make a version that happen like 10 years instead upon death, or maybe help me to do a personal one at least xD
Kisigi Oct 27, 2021 @ 8:37pm 
@Greatot it work greatly
Greatot Feb 11, 2021 @ 8:04pm 
No longer seems to work?
Kisigi Sep 1, 2020 @ 9:18pm 
Make this mod in CK3 too please :(
masonbaldassano Mar 20, 2020 @ 11:50am 
if i turn on the vanilla exclave indipendence does it cancel out the mod
falhxer Aug 16, 2019 @ 3:03am 
Very useful for whom still plays WTWSMS, "cries in slow updates..."
Tony5ify Jul 24, 2019 @ 4:10pm 
I dont think so