Besiege

Besiege

86 ratings
Nameless Glass Skin Pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
39.625 MB
Sep 11, 2016 @ 6:55pm
Jun 15, 2017 @ 12:35am
17 Change Notes ( view )

Subscribe to download
Nameless Glass Skin Pack

In 1 collection by Dudeman
Tony Ganner's Besiege Workshop
7 items
Description
This pack utilises manually set Normals of vertices in the geometry, with several different methods, to manipulate the standard Besiege shaders, of blocks using this skin pack, to appear reflective and refractive, on a basic level.

It has just begun development, but is 2/3 complete.
Some blocks are simply re-skinned with minor, or no adjustments, to the original models.
I plan to remodel at-least 80% of them, and get every block worth doing done.
Shouldn't take long.
Popular Discussions View All (1)
4
Nov 6 @ 3:43am
Requests
Dudeman
< >
55 Comments
-Stardust- Sep 12 @ 2:15pm 
I don't have enough time for besiege either. XD
I didn't play besiege for months but I still love this game. And I'm glad you replied me even it's asked 2 years ago! BTW, looking forward to your new packs!
Dudeman  [author] Sep 11 @ 6:07am 
Thank you! And ofcourse I will! I don't think there's a way yet for me to make it transparent in a skin pack, and I don't have time for Besiege any more either, but I wouldn't change it either way. If I do anything new, it'll be in a new pack.
AnkhAnanku Sep 9 @ 4:53pm 
Gorgeous skin! The effect is mesmerizing. Even if you do find a way to hack into the transparent glass texture, please leave this set as it is!
-Stardust- Jul 17, 2018 @ 12:06am 
AWESOME!
Hope the armours especially the metal plates can be see through in the near future!
Metal blade,flaming ball,boulder,propellers and wing.
Dudeman  [author] May 15, 2018 @ 5:23am 
Sorry mate. Best I could do would be one sided see through, other side reflective, but I haven't done that to any of these blocks. Maybe if people make a list of things they want with this effect, I can make a new pack one afternoon to give people more what they're looking for. I'd imagine this will involve windscreens & windows. All suggestions are welcome! :)
100-seconds-to-midnight May 4, 2018 @ 9:11am 
nope, sadly it isn't.
100-seconds-to-midnight May 4, 2018 @ 9:07am 
is it see through? Hard to see on the screenshots
JCUDOS Apr 7, 2018 @ 4:52am 
Thanks a lot Dude!
Dudeman  [author] Apr 6, 2018 @ 10:16pm 
Ah wait, you already did that, with the wheel hubs! Good stuff! :)
Dudeman  [author] Apr 6, 2018 @ 10:08pm 
(TLDR: Try Vertex Normals going the opposite way to Face Normals)