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In 1 collection by Dudeman
Tony Ganner's Besiege Workshop
This pack utilises manually set Normals of vertices in the geometry, with several different methods, to manipulate the standard Besiege shaders, of blocks using this skin pack, to appear reflective and refractive, on a basic level.
It has just begun development, but is 2/3 complete. Some blocks are simply re-skinned with minor, or no adjustments, to the original models. I plan to remodel at-least 80% of them, and get every block worth doing done. Shouldn't take long.