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I would think it's just a misnommer, but ingame it shows as +90% daily hull regen, while basic ships have +40% daily armor regen (and hull regen).
I'll ask to other people, I'm a bit confused and unsure if it's normal or if it changed.
On a code perspective, there is no special tag to block traits away from being applied by Evolutionary Predators. Eat all you want. :)
I think it is fine, but it's a recent trait, compared to many others, so all I can really say about balance is that nobody complained yet. ^^"
In my experience, the unity traits were rather strong, compared to traits like Rooted/Pionners which are fun but don't have much impact over a game. But not as impactful as pop growth bonus/malus, for sure.
Anyway, I'm far from playing meta, so I am probably missing massive things. Like the robotic Swarm trait,
And part of me want to put the "unity to all jobs" even on the vanilla traits. But some bureaucrats jobs provide more bonus than plan unity, and for those non-unity ressources, the vanilla traits will boost the production.
I guess it will need for the player to consider more carefully which trait to take.
Alright so bureaucracy 10% bonus from Impassioned stacking with 10% bonus from Ascentic
For example i have 360 work force (from buildings) and i have one of the these traits so it gives me + 36 work (efficiency) force, if i have both it gives me + 62 work force.
I mean, i dont think + 10% for all unity workers is that overpowered. Maybe dont let it stack ?
Before it was + 10% for all unity outputs (jobs), it wasnt OP either. ¯\_(ツ)_/¯
I would just change description, so that everybody would know what job gets the bonus ( or/if all of them), just byro jobs ? maybe all Administrators workers ?
Manager, steward, preacher, numistic priest, unifier, culture worker, death priest, low tech bureaucrat, memorialist, haruspex, are all bureaucrats.
Mortal initiate are considered as bureaucrats too, but defined as a specific job. In theory it should work too.
I may do Melancholic/Passionate as "all jobs unity" having a (slightly lowered) bonus, and the others traits boosting only bureaucrats look-alike like the vanilla trait.
Any thoughts on this proposition ?