Cities: Skylines

Cities: Skylines

39 ratings
Outback THEME Red Rock for Earth / Realistic
File Size
23.545 MB
May 5, 2016 @ 2:57am
Aug 9, 2016 @ 4:12pm
5 Change Notes ( view )

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Outback THEME Red Rock for Earth / Realistic

In 1 collection by MrMiyagi
Miyagi's Best Maps and Themes
55 items
High resolution textures: check out that pebbly sand, and the cracked rock effect! Oil and Ore are also rocky textures can be used like paint by a map maker or you yourself if you have More Landscaping Tools mod) Also, there's a custom cliff / mountain "normal" texture (that makes the 3D effect of the cracked rock), the first time I've ventured into what are called normal textures

This theme was made as an Earth / real life alternative to the set for Planet Andromeda. The images you see here are from that map (found here)
You can use this map theme, though, for any map you like! There are lots of great map makers out there, so venture forth and enjoy this theme's nice textures anywhere you like :) .

/Red rock arid / partial desert map theme, based in temperate biome. Australia and the Southwest of the US are used as analogs for this theme./

Despite being high res textures, my game runs just fine on my cheap new laptop.

When you select this theme for any new game, you'll get the temperate theme's buildings and vanilla items like temperate trees.

Outback for Planted Andromeda (Alien Planet) is exactly the same as this one except its daytime sky is a *tiny* change in sky tint during day time (still looks like Earth), but with huge changes at night. And I mean huge, go take a look at what I'm talking about :) :
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MrMiyagi  [author] May 13, 2016 @ 4:32am 
Hey @Ziggy_Birdman. I've never found a water normal out there. Give a shout out to OWL, because his water normals (including his own foam normal) are things of great beauty. I'lll see what he thinks about making a little tutorial. THe foam normal looks very different - I don'T even know what the word for that type of texture is LOL
ConureGuy_411 May 12, 2016 @ 4:30pm 
Hey, speaking of the normals, you seen any good water normals? I really wish we had the option to have water with more surf foam like when the water touches land and then goes back out to sea. More realistic that way.
mxolsenx May 12, 2016 @ 11:35am 
*thumbsup !
MrMiyagi  [author] May 12, 2016 @ 11:34am 
Absolutely! This listing right here is actually a map theme that gives you the colors of the US Southwest / Outback, so you can use it on any map you like. The map you see pictured is Planet Andromeda, I forgot to link it in the description :D Good that you messaged!
mxolsenx May 12, 2016 @ 11:28am 
This map would look good with the american 1900's buildings!
ConureGuy_411 May 11, 2016 @ 2:51pm 
Thanks! I too have heard that the normals are incredibly difficult to make, hence why I haven't tried. lol. All my textures that I've used in themes I've made were found online as well. I haven't done any map themes recently, just a few after the new theme editor came out. Your themes are far more advanced than mine so those videos should help. I may just leave the normals textures to the pros and just download them. I've heard of GIMP, I've used it before but its been a while. I used it back when I was editing photos. jpg is actually a more compressed image where as png is not, which is why you get better imaging with a png, of course you also get a larger filesize.
MrMiyagi  [author] May 11, 2016 @ 3:27am 
Ah! Last thing, I think that normal is a jpg. I'm not sure if you have to convert it to PNG, but you can give it a try. Always better to have a PNG for its higher resolution... as far as I have seen.
MrMiyagi  [author] May 11, 2016 @ 3:22am 
Would have helped to include the links XD .
Another rock normal for you:
MrMiyagi  [author] May 11, 2016 @ 3:20am 
Some help in making your own seamless textures like the non normals, here's the tutorial video that helped me! I use GIMP, which is open source (free) alternative to Photoshop.
Re: the normals, I found those normals actually. They are a ton of work and difficult according to my chats with OWL - one of his best normals I've seen took him 48 hours O.O He uses a program called Z Brush I believe.
He takes it to a whole different level, so go take a peek at his map themes to observe how well the textures flow together on his themes. Watch the water / foam flow when you hit play (those effects are controlled by normals): Anyway, it helps me to see his work and use it as a benchmark
I'm sure GIMP is more than capable of making normals, but I haven't advanced to making my own good normals from scratch as of yet. Let's hope OWL makes a tutorial video :D
ConureGuy_411 May 10, 2016 @ 9:26pm 
It looks great, I see what you mean about the normals. Its interesting. I'll be messing around with some themes ideas when I get the chance but how did you make the normals? Is it some kind of editing program to get it?