Homeworld Remastered Collection

Homeworld Remastered Collection

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Homeworld Fulcrum 0.3.0.1
   
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620.225 MB
Mar 2, 2016 @ 8:31pm
Aug 23, 2017 @ 5:31am
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Homeworld Fulcrum 0.3.0.1

Description
Homeworld Fulcurm(Previously known as HW:@) is an alternate fan-sequel project. We take Homeworld 1 and Cataclysm as our starting point and build new art, gameplay, and story out from those, discarding all but a few starting-point elements of Homeworld 2. We have a playable skirmish mode with all new fleets, and even new mechanics such as drone frigates akin to Cataclysm's hive frigates. We also have a survival mode where you fight against ever increasing waves of enemies, and later on special extra threatening boss ships.
We have over 40 fully modeled and textured ships from a variety of contributors. However, new players should be aware that our planned ship lists are large and to fill out the gameplay we've put placeholder models in many roles. These range from untextured rectangles to partially finished actual models. If you're playing the survival mode you have the option of only fighting ships with finished art, though you can still build placeholder ships yourself if you choose to.
Another focus of the mod is its story content. Packaged with the mod is our own Historical and Technical Briefing patterned after Homeworld 1's manual. Download this documentation separately at this link[hwat.pathstoeat.com]. Like the mod itself this document is not finished but already contains lots of information on our expansion of the setting. 100 years have passed since Cataclysm, so there's plenty of new events to cover. Development of the manual and future playable story content is ongoing.
Join our steam group if you want notifications of updates or community events.
KNOWN ISSUE: In making it possible to translate the mod to other languages, we sort-of broke text in those langauges. If you want to see full english text instead of numbers, run the mod with "-locale english" in the mod command line arguments box(without the quotes). If you want to help us put together a proper translation for your langauge, just let us know.
Popular Discussions View All (7)
24
Oct 26, 2017 @ 3:16pm
Bug reports/known issues
EatThePath
4
Mar 28, 2017 @ 12:23pm
Story/lore discussion
EatThePath
4
1
Jun 13, 2021 @ 11:38am
PINNED: GENERAL FAILURE TROUBLESHOOTING STEPS
EatThePath
149 Comments
Starker Dec 5, 2022 @ 8:45pm 
Many ships seem to incomplete.
spartan1096 Oct 27, 2021 @ 12:35am 
Any chance of update?
Firestorm🗿 Mar 25, 2020 @ 1:45pm 
Is this mod dead?
=Birb= Jan 12, 2020 @ 3:56pm 
Beat wave 25 today - the little Easter egg in the announcement was a nice surprise. By then the difficulty seemed to plateau and I got bored.
https://steamcommunity.com/sharedfiles/filedetails/?id=1967716605
(If anyone else is struggling, the UHN salvage corvette plus a little luck is all you need)
K'Had Sajuuk Sep 5, 2019 @ 8:25pm 
but i love the mod over all
K'Had Sajuuk Sep 5, 2019 @ 8:24pm 
very cool mod but i hope the captial ships have textures and the AI are very slow for building
Hordric Jun 17, 2019 @ 6:29pm 
My son and I like the direction of this MOD, the addition of story missions and how the ships have evolved over the 100 years.
Kira May 5, 2019 @ 11:37pm 
I was told this mod allows for some sort of sandbox mode or mission editor? Can anyone clarify?
EatThePath  [author] Sep 16, 2018 @ 8:40pm 
@JimmyJames @The Romanian Reaver Sorry about that, I fixed that link.
RoReaver Sep 14, 2018 @ 5:16am 
Yojo just go to the link, cut out until the .net bit and you should get most docs in the website version. It seems chalk full of lore info.