Homeworld Remastered Collection

Homeworld Remastered Collection

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Homeworld Fulcrum 0.3.0.1
 
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591.493 MB
Mar 2, 2016 @ 8:31pm
Aug 23, 2017 @ 5:31am
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Homeworld Fulcrum 0.3.0.1

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Description
Homeworld Fulcurm(Previously known as HW:@) is an alternate fan-sequel project. We take Homeworld 1 and Cataclysm as our starting point and build new art, gameplay, and story out from those, discarding all but a few starting-point elements of Homeworld 2. We have a playable skirmish mode with all new fleets, and even new mechanics such as drone frigates akin to Cataclysm's hive frigates. We also have a survival mode where you fight against ever increasing waves of enemies, and later on special extra threatening boss ships.
We have over 40 fully modeled and textured ships from a variety of contributors. However, new players should be aware that our planned ship lists are large and to fill out the gameplay we've put placeholder models in many roles. These range from untextured rectangles to partially finished actual models. If you're playing the survival mode you have the option of only fighting ships with finished art, though you can still build placeholder ships yourself if you choose to.
Another focus of the mod is its story content. Packaged with the mod is our own Historical and Technical Briefing patterned after Homeworld 1's manual. Download this documentation separately at this link[hwat.pathstoeat.com]. Like the mod itself this document is not finished but already contains lots of information on our expansion of the setting. 100 years have passed since Cataclysm, so there's plenty of new events to cover. Development of the manual and future playable story content is ongoing.
Join our steam group if you want notifications of updates or community events.
KNOWN ISSUE: In making it possible to translate the mod to other languages, we sort-of broke text in those langauges. If you want to see full english text instead of numbers, run the mod with "-locale english" in the mod command line arguments box(without the quotes). If you want to help us put together a proper translation for your langauge, just let us know.
Popular Discussions View All (7)
24
Oct 26, 2017 @ 3:16pm
Bug reports/known issues
EatThePath
2
Mar 5 @ 1:59pm
Faction balancing?
ricochet_29
4
Mar 28, 2017 @ 12:23pm
Story/lore discussion
EatThePath
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137 Comments
Zero101213 May 5 @ 9:36pm 
Random thought, anyone else think the Homeworld series would make a decent triology or just me?
Zero101213 Apr 21 @ 10:07pm 
@EatThePath: Last comment from me sorry if it's annoying, ADHD at it's best XD I have also noticed the harvesters latch onto the asteroids.....backwards.....is that by design or just something that slipped past you? By backwards i mean their harvesting beams aim out into space, not at the asteroid.
Zero101213 Apr 21 @ 10:05pm 
@EatThePath: I would like to see skirmish be open to both races mostly, UNH V UNH is fun but I want some variety in my battles. The ships can wait if it helps.
Zero101213 Apr 21 @ 10:03pm 
@EatThePath: Thanks for replying to me. And just some of the ships, the basic models look great i am just excited to see what's lying underneath the smooth texture you know? I'm glad to hear it's still alive unlike some of the other mods I played. If you could add me as a friend that would be amazing, keep it up and don't feel rushed on my account. Do you have any updates planned soon?
EatThePath  [author] Apr 21 @ 4:11pm 
@Zero101213: We're still working on it. We're at a bit of a low point in terms of development pace right now, but that's happened before.

Is there anything in particular you're looking forward to seeing?
Zero101213 Apr 20 @ 10:04pm 
Is this still being worked on? I really enjoy the mod and would love to see some of the models finished.
SpartanXZero Dec 25, 2017 @ 4:08pm 
Cheers, an Merry Xmas to you an your team. Ty for the response, I wish I had even the basic of skills for modding, or working with 3D stuff. Otherwise I'd love to. If I get a response from any modders that make shipsets with Stellaris, I will mention the open talks.

Have a Happy New Year :D
EatThePath  [author] Dec 24, 2017 @ 11:06pm 
@LordJohn, click the subscribe buttonthen open homeworld and pick it in the mod launcher.

@SpartanXZero, ourselves, probably not immediately. While some of us play stellaris, stellaris model modding isn't something we've gotten into and looks like a deep rabbit hole from what I've looked at in the past. Plus cutting the models up into proper sections to drop into the stellaris paradigm would be a lot of model work, or making a more fitting other gameplay framework for them to live in would take a lot of design work. I don't speak for the team as a whole while writing this, but I'd be surpised if anyone was up to laying that amount of work in at the moment. But if you are or know somone who is, maybe we can talk.
SpartanXZero Dec 24, 2017 @ 10:41pm 
Just out of curiosity. Would the mod creators be interested in porting ship designs to a shipset mod for Stellaris to introduce various HM factions to that mod community?
LordJohn / opel2k Dec 24, 2017 @ 12:30pm 
how to download the mod?