XCOM 2
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Duke Nukem Voice Pack
   
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115.699 MB
Feb 14, 2016 @ 8:25pm
Feb 20, 2016 @ 5:21pm
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Duke Nukem Voice Pack

In 1 collection by Laraso
XCom 2 Gameplay and Cosmetic Mods
175 items
Description
This is my first mod and I'm looking to improve, so please leave me any suggestions/comments below. Any clips that sound out of place? Any clips that should be swapped around? Tell me.

Hey, this is my first mod. Given the fact that you can easily create Duke Nukem in the base game, I knew this had to be done.

Apparently there is a bug where you cannot preview the voice pack in the barracks, you have to do it in the character pool. If you try to preivew it in the barracks, your game will crash. This bug has been fixed! You can now preview voice packs in the barracks.

I chose Duke Nukem Forever sound clips because they are much higher quality than the original Duke 3D voices. They sounded out-of-place in game due to their low quality, but I'm still going to add a Duke 3D voice pack to this mod in the near future. Duke 3D voice pack is now available! It's lower quality than the DNF pack, but it's there for people who prefer the older voice of Duke.

I plan to continue to update and improve this voice pack in the future. You can help by giving me suggestions/feedback!

COMING SOON
  • Duke Nukem Character Pool

UPDATES

2/15/2016
  • Fixed broken DNF voice banks. You should hear Duke talk after almost every action now, as opposed to before where you rarely heard him say anything except "Groovy" when dashing.
  • Swapped around a few of the sound ques, to fit in a couple of unused lines.

2/20/2016
  • Duke Nukem 3D voice pack now available! There was less voice clips to use, and the ones that were available had less variety, so there will be more repitition in this voice pack compared to the DNF pack.

    Link to Nexus Mods mirror:
    http://www.nexusmods.com/xcom2/mods/243/
61 Comments
HotelCharliHill Mar 3, 2020 @ 5:58pm 
change ID please
What's An Airport? Aug 27, 2018 @ 8:05pm 
This mod shows as "Example Voice Pack" in the mod launcher and conflicts with other mods that do the same thing. Plz fix.
3D Master Oct 4, 2017 @ 1:35am 
All voice packs work in WOTC;

however this mod's mod ID was not changed from "ExampleVoicePack"; so it is still has that ID which icidentally conflicts with another voice pack that forgot to change the ID.
hygorct Sep 3, 2017 @ 9:24pm 
working in wotc?
vulchor Aug 30, 2017 @ 12:49am 
I'm still a huge Duke fan, hoping you can come back to give this a WOTC touch up.
Star¤Dagger Jul 21, 2017 @ 4:27pm 
Wow, i remember playing the original, going to enjoy this!
DAOWAce Jul 28, 2016 @ 1:07am 
I've edited the mod and added a radio effect.

https://www.dropbox.com/s/jv1s0cdk8v6yryf/DukeVoiceHQ.upk

Replace the UPK that comes with the mod if you want it.
DAOWAce Jul 19, 2016 @ 12:32pm 
No radio filter kills it..

It also has that modpack shader issue; mod is 85MB bigger than it needs to be.
Kanan Mar 9, 2016 @ 10:30am 
Dunno if you have seen this, but this reddit thread shows how to get rid of unecessary files in XCOM 2 mods that only make it harder to load:

https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/

If you have already, then just ignore my post :)
Laraso  [author] Mar 6, 2016 @ 8:24am 
@Dracon, Pretty sure I have that in there, it's one of the possibilties for using the Shredder cannon IIRC. Unfortunately it's not possible to play certain audio clips whenever specific enemies are killed.