Cities: Skylines

Cities: Skylines

597 ratings
Modern Lighting Pack
 
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Assets: Prop
File Size
Posted
Updated
10.542 MB
Jan 27, 2016 @ 7:29am
Jun 20, 2016 @ 4:16pm
7 Change Notes ( view )

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Modern Lighting Pack

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In 1 collection by GCVos
GCVos' Updated Assets
28 items
Description
This pack adds 24 new street lights and lamps to your game. These props can be used for assets and can be placed ingame using Network Skins and More Beautification.

Content as of 20-6:
Type / Intensity Rating
+ Suspended Street Light [5]
+ Suspended Avenue Light [5]
+ Stainless Street Light [5]
+ Stainless Avenue Light [5x2]
+ LPS Street Light [6]
+ LPS Avenue Light [6x2]
+ Thylia Street Light [5]
+ Thylia Avenue Light [5x2]
+ Thylia Promenade Light [5x3]
+ Retro Street Light [6]
+ Retro Avenue Light [6x2]
+ Utility Pole [6]
+ Curved Street Light [1]
+ Reflective Light Single [1x2]
+ Reflective Light Double [1x4]
+ Spiral Lamp [1x2]
+ Light Column [1x3]
+ Park Light [5]
+ Park Light Yellow [6]
+ Triple Lamp Post [4x3]
+ Bollard [4]
+ Ground Light [1]
+ Spot Light [5]
+ Spot Light Yellow [6]

Network Skins is required for the light effects to work!
You can free-place these with the More Beautification mod.
The Suspended Avenue Lights work well with the Prop Line Tool.

Each prop is 400 to 600kb in size.
Each model is as low poly low memory as possible with really basic 128x128 colormaps.
All of these use effects which are part of the base game (I can't alter the values),
but a lot of them have been repurposed and/or aimed in a different direction.
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169 Comments
Crimson Apr 20 @ 2:48pm 
I have a problem: When i change the streets lamps and trees it works fine but when i connect the road with a other road the settings off the road changes and goes instant to default... pls help :/
BobGrey Apr 19 @ 11:11am 
Would it be possible to either make other versions of these same models, but with a variety of collors, like red, blue, green, orange, etc.? Or maybe for seperate mod to allow for the light pole to be choses, as well as the color of the light?
Angelhearth Apr 18 @ 12:49pm 
Missing street lights on both side of a 2-lane road. Would be great for my bus terminal. Also, when you change light types the wrong lights might turn up, but they will change after a couple of seconds.
GCVos  [author] Apr 1 @ 2:42am 
There's just some of the ground lights that don't work with roads (Asset Editor and More Beautification only). The others should all show up in NS. :)
Shrek J Trump Mar 26 @ 12:26pm 
Some of these lights in this list I don't see with the roads. They are all with them, right? I could be wrong.
jimtduffy Mar 5 @ 2:18pm 
Most lights work for me. It is just one or two that don't.
GCVos  [author] Mar 5 @ 10:58am 
I still do not know what's causing this issue since it doesn't happen on my end. I will look into the xml file again but not sure about a potential fix...
LocutussBorg Feb 25 @ 4:14pm 
Lights doesn't work in my computer. they are always off :(
REV0 Jan 27 @ 5:25am 
@JVegas, I dont have LSM installed but had the same error. In fact, I had only essential mods installed, More Beautification, Anarchy. I doubt LSM is causing the issue.
JVegas Jan 27 @ 12:39am 
@REV0, I had the same error and found a workaround for it. For me, it was caused by the new Loading Screen Mod [Test] when unchecking "Load Enabled Assets" even if "Load Used Assets" is selected. It doesn't seem to be looking to assets decorating placed roads when it creates its list.


To temporary fix: I loaded a game with "Load Enabled Assets" checked, then way out on the edge of the map I used More Beautification to hand place one of each streetlamp I included already and any I wanted to use later. Reloaded the game without Load Enabled Assets and no more errors.