rFactor 2

rFactor 2

532 ratings
Flat6 Series rF2 build 6.00
File Size
676.426 MB
Dec 29, 2015 @ 4:20am
Apr 17 @ 8:49am
7 Change Notes ( view )

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Flat6 Series rF2 build 6.00

The Flat6 Series are back on rFactor2 has standalone mod ! The Flat6 GT3 cup car is featured with a high detailled quality model, with lot of details and accuracy for a perfect immersion like in the real car. The cockpit is full of details, the most beautiful paint shemes from the series around the world from the years 2010 to 2013 are included. The car comes with 2 types of sounds, several types of rims. The move over rF2 allows more features to be included, such as animated driver, deformable tyres, advanced physics and tyres behavior, and of course a complete refreshment of the reflects, lights and shadings compared to the rF1 version.
Popular Discussions View All (1)
May 5 @ 7:23am
Flat 6.0
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lewiswood20585 Sep 16 @ 4:31am 
Gearbox implementation is great, it is as it should be, you know consequences for using the heel toe technique. All sequential leavers and h-pattern cars in rFactor 2 need to have this implementation. Reiza MR2000 & the smaller LMP type car have it also, it is much more realistic.

This is what I liked about Project Cars 2, if you shift down and let out clutch it is savage. So heel toe and bingo jingo a smooth shift.

I do notice a low-er framerate with this mod, but other than that it is great.

Thanks for your hardwork on this mod.
GIL Aug 17 @ 7:49am 
where can i find the templates?
Rob Vandenberg Aug 3 @ 1:22pm 
@Joe: I have the exact same issue and no clue what causes this
Joe Jul 19 @ 6:46am 
Does this mod require Porsche_Cup_GT3_2018? It keeps getting created on launch (multiple copies) even though I have not purchased. This is probably not the right place to post this but I am running out of ideas. Has anyone else encountered this issue? Any advice on how to resolve?
eRacer212 Jul 8 @ 5:20am 
I'm liking the flat6 series, but the AI is just perfect, it won't make mistakes (even editing the player JSON file). I'm currently running the AI with a mistake factor of 3! Nothing affects them.

Also, difficulty at minimum 70%, they keep running unaffected, the same lap times. Any idea how to fix this?
DragoSz Jun 12 @ 8:47am 
My pbr layers dont seems to work correctly?
The chrome is just slighty grey gloss.
Onny da Qujo May 26 @ 3:56am 
Wow....Gr8 Mod
Thnx a zillion
Peavii May 5 @ 3:17am 
FuN fAcTs: rFactor 2 has auto blip on for all cars by default, which is unrealistic... however... these cars apparently have bypassed/disabled the default auto-blip for realism! Such attention to the handling.
(FYI auto-blip can be disabled in the UserData\player\player.JSON file!)
(Try to drive the EVE Historics F1 1968 car without auto-blip if you're used to not blipping the throttle, good luck newbies! :steamhappy:)
zantah Apr 19 @ 2:09pm 
Thank you for your invested time guys, you created one of the best mods for Rf2. Thumbs up. We are actually creating a Championship with your mod.
I hope it's ok to post this here. if not i'll remove it.
EnduRacers Modding Team  [author] Apr 19 @ 2:51am 
Hello, what do you mean the PBR shaders update ? If yes, yes it is in works.