Cities: Skylines

Cities: Skylines

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Daylight Classic
 
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0.975 MB
Oct 6, 2015 @ 11:59am
May 24 @ 5:44am
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In 1 collection by BloodyPenguin
Penguin's Eye Candy
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Description
Brings back original daylight color and fog settings from pre-After Dark versions of C:S

IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC!

Are you annoyed with that yellow tint that turns days into permanent evenings? Are you annoyed with your favorite LUTs not working after upgrade to C:S 1.2 (a.k.a After Dark)? Are you annoyed with over-saturation? Are you annoyed with bluish fog? Then this mod is for you.

It attempts to recreate original light conditions from better days. As side effect, this mod makes night slightly brighter.
If you're annoyed with new fog/clouds effect, you can use my Clouds & Fog Toggler mod. I highly recommend you to disable fog if you use play with Day/Night cycle enabled becuase fog effect that was introduced in After Darks has bluish tint.

What this mod does (with all options enabled - these features can be disabled individually):
- Changes sunlight intensity to pre-AD value. If you're a Time Warp user, you can adjust sun light intensity using that mod's options.
- Cahnges sunlight tint from yellowish to clear white.
- Replaces stock LUTs with LUTs from pre-AD
- Replaces fog & lighting effect with effect from pre-AD (much more beautiful and no bluish tint!) Also allows to customize skybox at daytime.
- Restores classic sun positions. If you're a Time Warp user, you can adjust Longitude/Latitude to your liking.
- Removes greenish tint from fog if AD fog effect is enabled (makes surises/sunsets less dramatic though).
- Provides options entry to enable/disable the above features

First 2 screenshots were made without LUT enabled in Boreal biome. On screenshot 5 you can see how this mod fixes Photoreal3 LUT. Screenshots 3 and 4 demonstrate the difference in Snowfall DLC's Winter environment.

GitHub repository[github.com]

Latest update:

UPDATE 1.12.0 (3/10/2018)
Added: Koream translation (thanks to Toothless FLY!)
Added: 'Allow Classic fog effect if day/night cycle is on' option
Fixed: Made a slightly better detection of night in regards to fog effect

Feel free to comment.

You can find more of my mods in my workshop.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (4)
5
Jan 27 @ 1:23pm
Having multiple issues
rhmgerards
4
Mar 22, 2017 @ 9:56am
Classic Fog effect graffic bug?
adamik22
0
May 14 @ 5:07pm
I know that I'm stupid, but....
BubsterTheBlack
< >
254 Comments
Kni0002 Aug 12 @ 4:59am 
With the right settings, this mod makes the game look awsome!
Aturchomicz Aug 10 @ 9:43am 
WHYYY? why do you need this?The vanilla game looks much better
Da SJW Jul 23 @ 6:08pm 
A Mod caused an error [ModException]

Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
mjm92150 Jul 12 @ 2:43pm 
Many thanks :)
Overlord Jul 12 @ 2:29pm 
AD us after dark (name of the DLC). LUT is Lookup table. https://skylines.paradoxwikis.com/Color_correction It does not maky much sense just call it as it is in your language for example After Dark (AD DLC) and LUT - color correction.
mjm92150 Jul 12 @ 2:02pm 
Hello,
I did translation in my own language on GitHub. Just check it.
But I do not understand 2 words. "LUTs" and "AD".
Thanks for your answer. Then I can make better translation.
Overlord Jun 24 @ 1:24pm 
@Forez I have these both things disabled as it is recommended in the relight mod.
Forez Jun 24 @ 9:12am 
@Overlord I've been having the exact same problem myself and it's been pretty annoying! Figured I'd do a little sleuthing and found out that according to the Relight mod's page, "classic sunlight color/intensity and classic fog color must be disabled" - hopefully that'll fix things up for both you and me. :3
Mr.Zombie Jun 4 @ 7:53pm 
So if anyone else came here thinking the dark night issue was this mod, it's actually caused by the Saint Martin map theme(in my case), or other themes which may be outdated.
Overlord Jun 3 @ 11:59pm 
Anyone having "fight" between relight and this mod? Both mods work probably fine but my problem is that when I enter my game it is too dark or bright by my relight settings are where I want them (usually using same settings like CSL youtube players 2.20, Pres, Skibbith etc.) I go to daylight classic mod and I turn quickly ON/OFF sunlight color and sunlight intensity. If I do it it works as I want but when I enter relight and I load the same preset again my game turns dark with the same settings!) Simply said - To be able achieve my desired ingame look I have to go into Daylight classic turn quickly on/off sunlight color and intensity (which are required to be off by relight mod) and then I cant touch any setting in relight mod (neither change lut).