Unturned

Unturned

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Zyrmox's Lights Assets
   
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Asset Type: Object
File Size
Posted
1.813 MB
May 27, 2015 @ 1:29pm
1 Change Note ( view )

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Zyrmox's Lights Assets

Description
Copyright of Petr Vrtal. Iiliketrains uploaded 1.0 but never Zyrmox's 2.0 revision so here it is
this is not compatible with 1.0 so unsubscribe to his... sorry dude but it aint ours anyways =)

as seen in my map (Scarf)

{FOR MAP EDITOR ONLY} so don't ask for ID's kids there are none because these are for placeing in the map editor

Warning i do not yet know the proper way to package this so it auto installs so you will have to go to ?:\program files\steam\steam apps\common\workshop and manualy place the folders in your unturned directory under bundles.
i apolagise but i cant seem to find any information regarding the propper root system that unturned workshop uses


no i'm not making barricades of these... yet ;)


his original work can be found on Unturned-Planet and his website here https://sites.google.com/site/unturnedassetpackbyzyrmox/


This is posted with full permission of the Author Zyrmox
full credit goes to Zyrmox

I HAD NOTHING TO DO WITH THE CREATION OF THIS


111 Comments
Auvlen  [author] Mar 19, 2022 @ 6:24pm 
@slijm500 that would be funny. They do have "class IDs" the editor uses separately from pickup items. if anyone could find the ones that got overwritten in all the new game updates.
(this was for a 1.xxx alpha build of unturned an just still kinda works last i checked)
i would take time out of my busy work schedule to fix them since so many people ended up using this. original authors all since left like me.

Edit: For any advanced users the "class Ids" for these should be in a debug log somewere if you can export it. id start by placeing them in a blank map and saving a debug log if you can. hope that helps.
slijm500 Feb 13, 2022 @ 4:55am 
You should add a link to an ''id list'' and make it a rickroll. 10/10 troll
BobbySmurf Jun 24, 2021 @ 11:38am 
I love people who ask "what are the ids" for a mod for the map editor.
KindestSTCR Oct 15, 2020 @ 7:03pm 
@Jordxn Did you read the description, there are no IDs.
Jordxn Jul 12, 2019 @ 1:45am 
What are the IDS???!
Auvlen  [author] May 11, 2018 @ 10:28pm 
@Mr.StrangeTiger its old as 2.0 but they are raw assets for making a map. The IDs for some may be invalid but they can be changed and you will have to test in the editer to see wich work for you. I abandoned this game when they released gun skins and a large amount of assets that dont fit well in the game despite modders like me requesting them to be implamented differently. Skins were originaly mods that were an attachment and modders set IDs that were not considered with updates making alot of headache for those jof us modding for fun.
Proximity | Charles Transco May 11, 2018 @ 1:17pm 
How up to date is this mod?
Auvlen  [author] Feb 19, 2018 @ 6:55am 
This is an asset pack not a mod... just a reminder. If you crash its because you are not using it right. Also the ID's have to be renewed since this was for an OLD version of the game.
Sr_Haiena Feb 14, 2018 @ 2:46pm 
MY MAC CRASH:steamsad:
Auvlen  [author] Sep 26, 2017 @ 6:02pm 
I have since moved from unity to cryengine due to unity having poor shader support. I proly wont be updating this unfortunately. If you learn how to change th item IDs it may free up the flickering lights since alot of the sprites have changed in this game so many items get overwritten.