Rain World

Rain World

107 ratings
Oops, My Bad
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134.630 KB
Oct 8 @ 3:10pm
Oct 27 @ 1:13pm
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Oops, My Bad

Description
A mod that reduces/prevents loss of reputation when hurting scavs while trying to save them from predators. Funny "I was aiming for the overseer!" option included (but disabled by default)

This mod also allows you to return stolen items to prevent reputation loss, for when you accidentally pick up a scav's back spear while trying to grab something else. In addition to that, it comes with an option to prevent scavengers from stealing YOUR stuff when they shelter with you.

Please note that the safeguard held items in shelters option does not retroactively apply to items you sheltered with before enabling the mod.
39 Comments
viovayo  [author] Oct 27 @ 1:16pm 
I have no idea why that method would NRE since there's not much in there that could cause problems, but I've added a few extra checks now anyway. I hope that actually addressed the issue.
viovayo  [author] Oct 27 @ 11:44am 
@Peacherweasel | Skyjackal Thank you, I'm going to look into what could have caused this in a sec
Peacherweasel | Skyjackal Oct 27 @ 11:25am 
"NullReferenceException: Object reference not set to an instance of an object
OopsMyBad.OopsMyBad+<TrackWeapon>d__16.MoveNext () (at <70f862fbbc8e48dea7fd368735e4ad8c>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e8ad740a36e94573bdfd43b460604777>:0)

Error: Cannot create FMOD::Sound instance for clip "" (FMOD error: Unsupported file or audio format. )" <- Part of an exception log I got after the game froze in Subterranean in an expedition as Rivulet.
rainbuzaa Oct 27 @ 4:39am 
a mod where scavs will be banned from the pack for killing another scav by acident when?
viovayo  [author] Oct 20 @ 5:29pm 
Ah, that's--not really /good/ exactly, I hope your pup and mask are recoverable ;v; but it is good that the mystery is solved so that hopefully someone can find a fix soon
cedarsglen Oct 20 @ 5:26pm 
@vivovayo Hello! I figured out the issue, and I apologize for wasting your time, as it was not your mod causing it. I believe that something requiring fisobs was doing something odd when saving. Apologies
viovayo  [author] Oct 20 @ 5:14pm 
So I'm thinking about this, between the message getting logged fine (if repeatedly) and that prefix apparently /being/ called repeatedly, if I had to guess something's going wrong in the base method. I'm not sure if I can reproduce this since I've never had that issue and I don't think it's my mod that's causing it (though I'm hesitant to assert this without knowing what's going on)

Do you happen to have the bepinex console enabled? That often displays issues that don't get otherwise logged, we might find who the culprit is there.
viovayo  [author] Oct 20 @ 4:58pm 
@cedarsglen I'll look into it as soon as time allows. Which shelter was this, in which campaign? Or is it just all of them? Also were you playing co-op with multiple players or just single player?
cedarsglen Oct 20 @ 4:50pm 
Hello! I am unfortunately encountering an issue while using this mod where shelters are freezing and crashing when trying to sleep in them. I am unsure if it is this mod in particular, or if it is an incompatibility with another mod I have enabled, but this mod is showing up on the logoutput log when the issue occurs. Upon hibernation, the game froze, and there was an endless loop of these two messages:

[Info :Oops, My Bad] Saving VultureMask ID.-1.8345 was held by Player 1
[Info :Oops, My Bad] Saving Slugpup ID.-1.7732 was held by Player 1
viovayo  [author] Oct 15 @ 4:11pm 
Updated the mod and the problem should no longer occur, but if it (or another problem) does please let me know ;v;