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This is also probably reason why opened warp points don't work (because there is no player to look for, at least near that creature)
Oh and also I forgot to specify in previous messages that it's only camo that doesn't really work with not slugcat playables, like creatures see you even when you're technically in camo. Warps should work with those.
At first I could create portals while inhabiting a Lizard but after the first warp I couldn't anymore, so I have to pop in and out from the creatures I decide to live as everytime I want to travel and it's a bit tedious. I also have to pop out of my hosts to cross open portals because I can't cross while inhabiting a creature, idk why.
With the artificial (the lizard character from not slugcat playables) it works fine from what I saw, so it should be the same thing, I hope..
@apyrrex Parasite from not slugcat playables I assume? It probably won't work atm because Player can get invisible but not creature you control. This also includes other not slugcat playables with exception of The Rot (only extra cysts are visible, maybe tentacles as well I'm not sure). I'll see if I can make it work.
Also, does this work with the parasite mod while you are controlling a creature?
Because for a while it managed to work, but stopped for some reason..
Could you check on that too and make it work if possible, please?
There was also mod called "ripple doesn't disable karma gates" maybe it can work for now.
So now I need to fix old stuff and add other new stuff from 1.5 as well.