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Rapporter et oversættelsesproblem















(couples can share communal beds and switch between ship/home beds)
I didn't document the white/grey label colours before but I'll give a explainer (it's technical, so feel free to skip below text wall).
The base game and other mods only know about one bed owned by a pawn at any time (which are the names labelled in white). This mod stores a roster of beds per pawn to try when they want to use a bed. The assignments in that roster that aren't known to the base game are labelled in grey.
In order to make bed routines use the roster, I add code patches to search for an accessible bed and make that the pawn's owned bed when needed. Without those patches, the game only uses the white label assignments. I probably need to patch the custom lovin' job in VRE Androids.
Another issue I'm running into (might be android related too, but to my best recall I was running into similar issue with humanoid colony too) is: I have 3 android+humanoid lover pairs. As I mentioned they require double bed assigned on top of the rest spot, but the android only uses it to bonk.
So I build a double bed on base, double bed on gravship. Set the base one to group Home, the one on gravship to group Ship. Assign the 2 lover pawns to home bed first, the names on bed are white, assign the gravship bed the names on gravship bed are gray
Then i go on the gravship mission, after landing even if both pawns are on gravship one name will be grey and one white and I have to reassign to get both names white and get the pawns to get in together. Same back at base with their home bed after the gravship returns.
How to best handle gravship? Assigne them home beds on base and leave the gravship beds communal? Or the other way around ?
For all intents and purposes the stand is considered a bed and can be assigned as such in gui (can even be assigned for guests from Hospitality continued). To complicate things, once 2 androids marry they require a double bed assigned to them despite never using it to remove the Sleeping alone moodlet. Married android and human will use the bed for lovin' after which the android immediately leaves leaving the wife snorin' in the bed :D
Thing is once I built gravship, the androids that were on last mission on gravship keep running to the stands on the gravship all the way outside the colony instead of using the stand that is few tiles away.
When there are double beds marked as communal beds, couples will use them to sleep together (as long as their sleep schedules align). Single pawns will prefer single beds. Unrelated pawns will still pack double beds when there aren't enough empty beds.
I enabled some mood effects on the communal beds ("Sharing bed" or "Sleeping alone") that previously only applied to owned beds, since they fit with the new sophisticated bed finding routine.
These changes can be reverted in mod settings by unchecking "Communal bed selection considers relationships".
I just wanted to suggest that you could take a look at Deathrest.
I'm glad I didn't dismantle all the colony instalments now.
On the other hand, though, those Deathrest linkables aren't exactly cheap.
And that poor guy in the drain casket!
I've decided to limit myself to the ship's Deathrest chamber in future runs, since my Sanguiophage has access to it when visiting the main colony.
Spare deathrest bindings - Allow deathresters to switch between multiple sets of deathrest buildings.
Automatic deathrest - Assign exhaustion-based or calendar deathrest schedules to individual deathresters.
As always, the features shouldn't change vanilla behaviour unless you opt to use them, and can be fully disabled through the mod's settings.
I apologize in advance for any new bugs. I'll try to fix any that are discovered.
I hope the new features are interesting enough to make up for it!