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RimWorld

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Glitterworld Destroyer 5 - Mechanoid Addon
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Mod, 1.6
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69.584 MB
Aug 16 @ 11:52pm
Sep 20 @ 4:55am
38 Change Notes ( view )
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Glitterworld Destroyer 5 - Mechanoid Addon

Description
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod.

Does the original mechanoids feel completely inadequate to fight? Tired of dealing with plasteel delivery every day? Then come and try this.

Adjusted the strength of the original version of all mechanoids, adding several new mechanoids, so that your battle with the mechanoid is full of greater challenges ... with more lucrative rewards.
Or if you want to experience something other than combat, you can also team up with some mechanoids to experience a variety of missions.

So what's in this mod? Let me introduce you.


More Mechanoids
Featuring several new mechanoids:
- Recon Scyther
- Marine Lancer
- Cataphract Centipede
- Mechanoid Firefly
- Mechanoid Mosquito
- Mechanoids in Black...








Strengthened vanilla mechanoids:

- Powerful mechanoids, such as centipedes,
with enhanced firepower and armor.
- Flexible mechanoids, such as lancer and scyther,
enhance speed and firepower.
- Defensive mechanoids, such as legionary,
enhance shield durability and armor.
- Boss-type mechanoids, such as diabolus,
have added new abilities and overhauled data or added new weaknesses.

!!ATTENTION:
These extremely strong mechanoids may require you to use some of the more "unfair" mods to check them.


Stroy line and quest line:
Contact and communicate with the mysterious black-clad mechanoids, and exchange things with them. In the process of cooperation to improve the understanding of each other, and help them solve their heart problem - exostrider.
- Six missions tied together by the plot.
- Communicate with independently minded mechanoids.
- Challenge the ultimate unit of the mechanoid hive.

OR:

Accept the cooperation invitation from Mechanoid Hive and work with mechanoids to track down the whereabouts of the Black-clad mechanoids together. Assist in building a mechanoid cluster, explore the abandoned bases of the black-clad mechanoids, and ultimately locate their lair, erasing them from history forever.
- Four regular quests and one ending quest.
- Obtain unique turrets, support systems and abundant resources from mechanoid hive.
- Eliminate the apocriton in black.


And...
- Mechanoid turrets that can be built by you.
- Unique flying mechanoids and air defense system.
- Lots of new weapons and equipment.
- More ambitious challenges, such as giant clusters and black-clad apocriton.
- Maybe there's something I haven't thought of...


FAQ:

Q: Compatible with existing saves?
A: Yes, but the key item "rusty corpse" used to trigger the story line will be missing because it will only appear on the initial map. You may need to spawn it via developer mode.

Q: Can this work without Royalty DLC or Biotech DLC?
A: No. The appearance and proper execution of many mechanoids and functions require these DLC.

Q: Can this work without Odyssey DLC?
A: Yes. And if you have enabled the odyssey DLC, there will also be corresponding content.

Q: CE?
A: No. Since I don't really like playing with combat extended, I may need someone else to help me make a compatibility patch.

Q: How do I steal "mechanoid intelligence"?
A: Build a mech-communication station on the hi-tech research bench, and let the colonists work on it.



Update:
>2025/08/19
- Added black suits for Cinder and Epona.



Especially compatible with:

- Alpha Mechs
- Muzzle Flash

Credits:

Rimworld by Tynan
VEF by VETeam

Older versions of this mod:
Glitterworld Destroyer MK1
Glitterworld Destroyer MK2
Glitterworld Destroyer MK3
Glitterworld Destroyer 4 - Mechanoid Addon

Any suggestions posted in the comments section are always welcome.

So why would the cerebrex core be torn apart by an organism?
Popular Discussions View All (2)
2
Oct 1 @ 4:39pm
Technology Blockade
Raith
0
Sep 21 @ 7:44am
Mech-communication station doesn't fit on modded smaller High Tech Research benches
Honeypot
264 Comments
MerLatus Oct 24 @ 5:01am 
大佬看一下有没有错误
Exception ticking Peacock327609 (at (215, 0, 211)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52ED4CB4]
at RimWorld.Pawn_FlightTracker.Notify_JobStarted (Verse.AI.Job job) [0x0004c] in <24d25868955f4df08b02c73b55f389fe>:0
- PREFIX Ancot.MiliraRaceHarmonyPatch: Boolean Milira.MilianPatch_Pawn_FlightTracker_Notify_JobStarted:Prefix(Job job, Pawn_FlightTracker __instance, Pawn ___pawn)
- PREFIX fxz.glitterworldDestroyer: Boolean GD3.Notify_JobStarted_Patch:Prefix(Pawn_FlightTracker __instance, Pawn ___pawn, Job& job)
流羽 Oct 24 @ 3:34am 
有才疏无能基因的小人用通用训练器会导致技能倒退,技能升级把经验等级变成实际等级+1了
hilk Oct 23 @ 4:23am 
机械族通讯台前面放沙发,干活的人吃不到沙发的舒适度是为什么
1.0 Oct 19 @ 8:06am 
机械族呼信器删掉了?
用天工铸造对冲
梧桐 Oct 17 @ 12:33pm 
有才疏无能基因的小人用通用训练器会导致技能倒退,技能升级把经验等级变成实际等级+1了
奥妮克希娅 Oct 17 @ 2:07am 
请问要如何处罚黑衣机械族的剧情线,我记得1.5有个棺材,但是1.6新档开地图没有发现棺材
Lektor 426 Oct 16 @ 6:21pm 
it was an amazing mod. (spoilers ahead) but it me feel kinda sad taht the black mechanoids cut communications with you at the end of teh quest line. aaah man...
taronegi123 Oct 15 @ 11:44pm 
Which quests should I choose to engage with the Black Mechanoid Hive in Developer Mode?
AI-Hard Oct 15 @ 8:28pm 
佬,增强一下黑衣毒蜂吧..纯闪毁不带拓展,不带其他正义mod,只额外带机械族全战情况下,九台只吃了机械族全战护甲加成的禁卫试探性的打了一下,发现摁着黑衣毒蜂打,打完甚至一台没死,黑衣毒蜂和1.5相比,差的太远了...意难平啊..