Rusted Warfare - RTS

Rusted Warfare - RTS

76 ratings
Star Wars: Galactic Warfare v1.2
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42.556 MB
Jul 17 @ 10:29am
Jul 30 @ 11:00am
4 Change Notes ( view )

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Star Wars: Galactic Warfare v1.2

Description
It's a trap!
Relive iconic battles of every eras of Star Wars or write your own canon, the choice is yours!

"From here you will witness the final destruction of the Alliance and the end of your insignificant rebellion."

Factions
Pick one of many factions from the Star Wars universe directly from the main lobby before starting a game or jump straight in and use the faction selector!

-The current factions include
Royal Naboo
Trade Federation
Galactic Republic
Confederacy of Independent Systems
Rebel Alliance
Galactic Empire


New Update v1.2

General:
-AA infantry, vehicles and turrets got a small damage increase agaisnt air

Confederacy:
-PAC, MTT and Landing Craft now have CIS colored versions for the faction

Empire:
-AT-PT and AT-DT sprites reworked

Federation:
-New unit: B1-A Jet droid This airborne infantry comes in groups of 3, they are somewhat fragile but if done in numbers can cause quite a problem.
-Scimitar Gunship sprite reworked, looking more droidi-fied, renamed to "Federation Gunship". Fire speed slightly reduced but shots are a bit more powerful.

Rebels:
-New unit: T4-B, a heavy tracked tank with 2 heavy blaster cannons and a missile launcher. It's somewhat fast, resistant and can fire on the move.

Republic:
-Fixed the Z-95 Headhunter fighter build time to 33s (was 35s)
-Balanced the Falchion beam tank to do lesser damage to buildings, infantry and light vehicles
-The radius of the AT-RT has been slightly reduced


"Everything that has transpired has done so according to my design."

This mod is a cooperation of MaxenTheWeasel(Codes, provisional art, ideas) and SUSHIMAKI(Extra codes and art)

-Tired of playing alone? Want to talk with otehrs about the mods you like? Wanna make friends or have a gaming group for RW? Here we have some servers for you:

"Great War Gaming"
(From the creator of WW1: To End All Wars, Reliquus, Beyond The Ashes, Kingdoms Of Archez, and Plastic Warfare):
https://discord.gg/FEcWH78JrF


"SUSHIMAKI's Workshop"
(From the creator of Highpeak, StarRust/WarRust, Grid War, and Pride of Nations)
https://discord.gg/Dp8hPYwEuS

55 Comments
okuxwa Aug 21 @ 9:03am 
best mod ever
Terminator670 Aug 17 @ 2:53pm 
great mod. if at all possible. could you add the starships, so we can have space battles also
GraczPL Aug 15 @ 2:46am 
more factions first order new republic sith empire shadov collective
Gato Aug 12 @ 11:01pm 
Ah, alright, thanks.
MaxenTheWeasel  [author] Aug 12 @ 7:12pm 
@Gato

Neutral Light turrets need to be manned, the ones built too

Also, RW portrays an approximate of how much per second you get from all sources, even if they have an established delay time, like if you get 700 credits every 40 secs, it will try to find and display an approximate of how much per second is that. Nothing to do there, it's how the game works. We just didn't want the Credits to be gathered directly per second
Gato Aug 12 @ 6:22pm 
Also, it's not really clear how to gain more credits to build better units using the lab, 5000 credits when I'm getting +16 per whatever amount of time is a LOT.
Gato Aug 12 @ 6:15pm 
Light Turrets are neutral no matter if you build them or find them naturally...
SUSHIMAKI  [author] Aug 2 @ 11:26am 
Some parts of their buildings have an eery yellowish green glow. It is not team color. Team colored parts do change tough.
Hive Mind Aug 2 @ 10:27am 
The confederacy's buildings stay green regardless of what color you choose for them, unlike the other factions. I'm thinking it's unintentional and is in the works on a fix?
MaxenTheWeasel  [author] Jul 31 @ 11:05am 
@Retro

Some of the maps if I remember are:

-16p PolisMajor
-Wastelander's Canyon (4p & 5p versions) by MP97
-"War & Peace" 4p by MP97
-Clear Crates 4p by Tstis
-Fort of the dead 6p by SP