Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[Arknights]: La Pluma and GrayThroat
   
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123.597 MB
Jul 17 @ 6:34am
Jul 22 @ 6:59pm
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[Arknights]: La Pluma and GrayThroat

In 1 collection by 糸七
糸七的明日方舟mod
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Description

I've made yet another Arknights mod for Civilization VI. If you like it, please give it a thumbs up, I beg you nya~

If you find any bugs or have improvement suggestions, feel free to leave comments nya~



Civilization: Plume

Leader: Rafaela Silva

Civ Ability: Warming Up
Gain +1 Movement and +3 Combat Strength per enemy killed (max 12 stacks). Cities gain +10% Production after completing production projects (max 12 stacks).
Leader Ability: Resilient Feather
Unique Governor "Lappland". Cities at full Loyalty gain +3 Amenities, +3 Science, and +3 Culture. Cities not at full Loyalty gain +10 Loyalty per turn. Enemy cities near your territory spawn Rebels when war is declared.
Unique Building: Weapon Shop
Replaces Armory. +6 Production, +50% Production toward military units, -50% Strategic Resource cost for units. +3 Horses/Iron/Niter per turn. After Industrialization, +2 Coal/Aluminum/Oil per turn, +20 Strategic Resource stockpile, and +1 Great General point per turn.
Unique Unit: Bolívar Rebel
Replaces Swordsman. Can convert adjacent Barbarians/Rebels to your side, or turn enemies into Rebels. Upgrades to Infantry. Gains +5 Combat Strength after first Barracks/Barracks building. In Apocalypse Mode, automatically sieges adjacent enemy cities.
Unique Governor: Lappland
Base: Cities accumulate Production when not building units, which is instantly applied to unit production. Left-1: Trained units start with 3 stacks of Civ ability. Right-1: Accumulated Production also grants equal Science/Culture. Mid-2: +40% Production in domestic cities within 9 tiles; -30% in foreign cities. Left-3: Permanently +12 Gold per turn in this city. Right-3: Permanently +4 Production per turn in this city.




Civilization: GreyThroat

Leader: GreyThroat

Civ Ability: Tailwind
Units gain +1 Movement and ranged units +1 Range when starting on non-hill tiles. Woods/Rainforest tiles grant +1 Science/Culture to adjacent tiles. Cities instantly gain 50% Production progress if current project isn't cheaper than last completed one (refreshes after completion).
Leader Ability: Different Paths
Units can consume Strategic Resources to permanently boost Movement/Combat Strength. Ranged units can spend Gold to restore Movement/attacks. Non-founded cities gain +10 Loyalty, +10 Gold, and +5 Production per turn.
Unique Unit: Task Force
Combat Strength equals your highest-trained melee unit (price increases per training). Killing enemies grants Great Scientist/General/Engineer points equal to enemy's Strength. Grants stacking Combat Strength bonus to units within 6 tiles (equal to tile distance).
Unique Improvement: Roost
Unlocked at Archery. Must be built on Woods/Rainforest. +1 Food/+1 Housing. Adjacent tiles gain +1 Production. +2 Gold if next to river. Each adjacent Wood grants +2 Production; Rainforest grants +1 Food/+1 Culture. After Machinery, +1 Science per adjacent Mountain, +1 Faith per Wood. After Natural History, +2 Culture and equal Tourism.



Assets and references from Arknights Wiki
Special Thanks: Modding group 711403691 for guidance, and tutorials by H-sama & Maple-sama @安庆Anqing for leader diplomacy/encyclopedia text Bug Reports/Suggestions: 2494875403@qq.com Update Plan: More Operator mods coming!
19 Comments
像是热牛奶加冰 Jul 24 @ 7:03am 
最喜欢的俩五星出了,太爱作者了
kabillion Jul 24 @ 3:51am 
please no more anime mods
Tsukimimio Jul 23 @ 12:51pm 
11
糸七  [author] Jul 22 @ 7:00pm 
@nivek222 This was a bug, but it's been fixed. Thanks for reporting it!
nivek222 Jul 22 @ 4:17pm 
No idea if it´s intentional or not, but La Pluma's Armory replacement (Aka. the weapon shop) does not seem to allow the construction of military engineers. So unless you take over a city with a pre-built armory it might be impossible to make them (Unless there's another way I just haven't noticed yet).
Could be an oversight, could be intended, but since I didn't see any mention of this in the description I thought I'd point it out.
落叶逐火太刀侠 Jul 21 @ 2:47am 
这就是我们羽毛笔吗,太强大了
Natalia Korda Jul 20 @ 8:44pm 
就喜欢这种没有平衡限制的模组,感谢分享。
糸七  [author] Jul 19 @ 8:44am 
羽毛笔有,灰喉没有
2030661856 Jul 19 @ 6:29am 
为什么没有特色总督龙舌兰
Inconsolable Bot Jul 18 @ 4:22pm 
大佬的方舟MOD质量都好高啊,很有特色,搞得我想入坑明日方舟了