Ravenfield

Ravenfield

36 ratings
Aim Down Sights (ADS) FoV Configurations
   
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Content Type: Mutators
File Size
Posted
Updated
172.539 KB
Jul 13 @ 3:26pm
Aug 17 @ 1:20pm
7 Change Notes ( view )

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Aim Down Sights (ADS) FoV Configurations

In 2 collections by PhantomBravo
Hardcore Gameplay Framework
87 items
[WIP] BIRDCAGE
239 items
Description
A simple mod which comes with the following feature:

Universal Aim FOV
- Changes the FOV to the configured value when aiming down sights with any weapon that does not use a separate screen for aiming down sights.
- Weapons that use a separate view for aiming down sights include the SL-DEFENDER and RECON LRR. These weapons would not be affected.
- You can exclude weapons with a blacklist.
- Subweapons are supported.
- The sensitivity should also adjust itself accordingly.

More to come.
18 Comments
ksaviator Aug 20 @ 5:19am 
Twitching is still present
Сoco1na Aug 4 @ 9:45am 
на некоторых пулемётах с этим мутатором прицел трясёт!
ksaviator Jul 25 @ 11:17am 
The fix did not work and made the twitching worse that in turn caused the FOV change to not apply anymore
GlyphCat Jul 20 @ 12:26am 
doesnt work with ez weapon packs :(
kefirꑭ Jul 17 @ 12:29am 
🤑🤑🤑
Igzenov Jul 16 @ 5:40pm 
great mod, is it possible to make a mutator to set a global ADS sensitivity?
Gladius Jul 15 @ 1:53pm 
Yeah yeah! now i understand, thanks for your explanation.
I wish you best!
PhantomBravo  [author] Jul 15 @ 1:51pm 
Subweapon support has been added.

@ksaviator, if you are talking about the slight twitching effect where the screen try to revert to the default aim FOV, I have noticed that too and will try to fix it.

@Gladius, I don't think there's anything wrong with the leaning in this game, and I believe it's actually advantageous. Since projectiles always come straight out of the weapon's muzzle as it appears on your screen, having the weapon physically move to the left while leaning left can help you shoot around corners without the need to heavily expose yourself. It's even possible to hit targets without seeing them if you aim at the right angle. You character will transition from bracing the weapon in the right shoulder to doing so in the left shoulder when leaning left. In any case, implementing a new leaning viewmodel for weapons will be difficult to do properly.
ksaviator Jul 15 @ 4:03am 
It zooms back every few seconds while holding aim
Gladius Jul 15 @ 2:05am 
The leaning in the game, when leaning to the left actually, is weird somehow it is not like other shooter games, however that's a feature of game itself. all i want to say is that making it similar to the usual leaning in all first person shooter games.