Portal 2

Portal 2

643 ratings
Feedback Loop
   
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7.879 MB
Jul 10 @ 3:57pm
Jul 15 @ 2:23pm
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Feedback Loop

Description
"Aperture is Like a Tick. Any Land It Gets it Expands"

Feedback Loop Is a Fizzler & Cube + Button Based Puzzle Taking Place in a Cave in a more Forgotten Wing of Aperture Science.

Difficulty: Base Game

Credits:
My Girlfriend: Came up with the Name and the Chooser of Chamber Music, While also being the Sole Motivator to keep me going on Hammering this Puzzle.
Hammer++ for making Hammering a lot less Chaotic

Total Hours: like 2 Weeks idk how many hours.

Please don't Hesitate to Say what is Broken in the Level, I want to make sure this Puzzle is the Best it Can Be!

I wish everyone a Nice Day!
12 Comments
raigon17 36 minutes ago 
Nice Map, ending was different. the cubes on the pads were a little glitchy.
Lincoln.The.Description 22 hours ago 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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bolt.sp3ed Jul 16 @ 8:33am 
The level is suuuper cool! Nice job!
I liked the details in the flor and at the end where the wall opens, just wondering, how did you do that. I tried finding it in the workshop but i wasn't able to find it.
Citg Jul 15 @ 1:41pm 
Nice puzzle, I wish the cubes were slightly differentiated (maybe one being a reflector cube) so that forgetting which is which wouldn't make the whole puzzle reset.
EndOfPortal Jul 14 @ 2:25pm 
Fun easy puzzle.
raigon17 Jul 14 @ 9:18am 
Works perfect, nice one
Lizzey's  [author] Jul 13 @ 3:50pm 
@Techowl I tried doing the thing to see this issue you said, and I couldn't get any Results, I take it must of bugged and still counted that Said Button was in Fact Active For The Door.
Techowl Jul 13 @ 3:21pm 
I had an issue where the output of the button that controls the exit and a fizzler field latched the exit output. When I put the cube on the button by the exit, it opened even though the dual purpose button did not have a cube on it, and the symbol was "X"'ed out.

I went back and stepped on the button, and the latch released when I stepped off of it. Then I put a cube on it, exited normally.

A very interactive chamber to play. The only other thing that I would change would be make the cubes different to keep them straight.

- Techowl -
Lizzey's  [author] Jul 13 @ 2:06am 
@Medhaze I found the Issue about Dropper not Re-spawning the Proper Cube, The Issue will be Fixed And Lighting will be Improved more. Thank you for Telling me This!
Medhaze Jul 13 @ 1:43am 
Neat puzzle! Hammer work looked very nice, though it could do with maybe just a little more light in some areas. More importantly, one of the droppers needs a little fixing, upon spawning a new cube the old one doesn't get destroyed (unless this was intended of course!).

My playthrough: https://youtu.be/-B8YZtKboNQ