Project Zomboid

Project Zomboid

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[B42] Hard Melee Combat
   
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Jun 2 @ 7:58am
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[B42] Hard Melee Combat

Description
ONLY B42

Hello there.

Hard Melee Combat or H.M.C, is a mod which add extra difficulty to the vanilla melee combat (Only against zombies not in PVP).

The main feature add the probability for the player to drop his weapon while hitting a zombie based on different modifiers, strenght, dextery, and a long list of skills, traits, perks and moodles, plus weather effects as the rain, temperature... So taking this into account the fight against a zombie can become unpredictable and problematic adding a new level of difficulty. Not only that, weapons as knifes, spears and this kind can get stuck on the zombie too.

This is a early version, tested on a vanilla environment in singleplayer, but is unknown if there are bugs or problems while using other mods with it, so feel free to report anything to keep fixing and improving the mod.


Traits modifiers:

Negative = Increase the chance to lose your weapons by drop/stuck

AllThumbs, Emaciated, Feeble, Clumsy, Unlucky.

Positive = Decrease the chance to lose your weapons by drop/stuck

Dextrous, Lucky, Nimble.


Moodles negative modifiers:

Panic, Drunk, Stress, Endurance, Tired, Sick Thirst.



Example 1:



Example 2:



FOR B41

https://steamcommunity.com/sharedfiles/filedetails/?id=3311711099

Workshop ID: 3492139233
Mod ID: HardMeleeCombat
Mod ID: HardMeleeCombat
8 Comments
danny_is_dude Jun 11 @ 8:29pm 
Certain gloves, like the fingerless, and leather gloves, should reduce the chance to lose your weapon, while some should increase it.
Chakal16  [author] Jun 4 @ 6:34am 
@BigFoot @kArMaFPS This is for hardcore players and everyone who likes to suffer a bit more so you are welcome :steamthumbsup:
kArMaFPS Jun 3 @ 9:40pm 
congratulations for this creation, very good. Now facing large hordes becomes even more difficult
BigFoot Jun 3 @ 2:43pm 
Always looking for ways to make my runs more painful xD. Looking forward to testing this out!
Chakal16  [author] Jun 3 @ 9:30am 
@p6kocka It seems so, as Bandits touch the code of the zombies, and the hit detection on this mod takes the hits on zombies to calculate, maybe there is somethings which causes error :steamthumbsup:
p6kocka Jun 3 @ 8:20am 
https://pastebin.com/BCDPCi2K
Maybe it´s connected with Bandits mod?
Chakal16  [author] Jun 2 @ 11:17am 
@p6kocka Hmmm, depends of what kind of errors, if you can post it i'll take a look :steamthumbsup:
p6kocka Jun 2 @ 10:56am 
Mod is throwing errors. Maybe because it was added to a save?