Total War: WARHAMMER III

Total War: WARHAMMER III

355 hodnocení
Units of the Imperial Provinces VI: Ostland
12
3
2
3
6
3
5
3
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
units
Značky: mod
Velikost souboru
Přidáno
Aktualizováno
3.104 GB
24. kvě. v 8.04
24. čvn. v 23.41
Poznámky ke změnám (4) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Units of the Imperial Provinces VI: Ostland

Popis
Hi everyone, sorry for the long absence. I've been very busy these past few months, so I haven't been able to devote time to the mods, and I've barely been able to read you. Here's the latest installment of the Imperial Provinces series: Ostland.
I hope you like the MOD, and I apologize if I haven't been able to respond to your comments. I haven't been able to get around to it, but I'll get to it soon. Best regards, and see you on the battlefields. For the EMPEROR!


------------------------------------------------------------------------------------

What's New:

1. Re-skin and stat modifications (according to the lore) for Ostland units. Including a reskin for ``The Stubborn Bulls ´´.

2. X new units for Ostland.

3. A BUILDING CHAIN ​​to recruit new units (only accessible to OSTLAND and the MAIN Empire faction).

4. New generals (models) for Ostland-



*********NEW UNITS*******^^:

1. Blackguard (Greatswords):The Ostland Black Guard are an elite unit of Greatswords from the province of Ostland. The Ostland Black Guard are a very well-known regiment. They have campaigned for many different electors, and their reputation has spread beyond their native state.

2. Fireloques of Ferlangen (handgunners): The Fireloques of Ferlagen are a troop of deadly accurate handgunners that have fought throughout the Province of Ostland, often under the army banner of Elector Count von Raukov himself. Wearing the black and white of their home province, the Fireloques of Ferlagen bear no formal insignia, but superstitiously decorate their hats and uniforms with the bones of fallen comrades and other good luck charms

3. Ogre Regiment (Maneaters): More than anywhere in the Empire, Ogres are most commonplace within the hilly, pine forested landscape of Ostland. These brutish creatures are very much sought after by the rough mountain men of Ostland as muscle in the warband

4. Wandering Prophets: A ragged figure wreathed in smoke and self-inflicted wounds, the Prophet of Ash and Chains leads his flock with wild eyes and bloodied hands. Preaching doom, redemption, and holy fire, he drives flagellants to ever greater acts of fanaticism.

5. Northern Border Reavers: Hardened by the cold and the constant threat of Chaos, the Northern Border Reavers are expert scouts and ruthless raiders. Masters of ambush and survival, they strike deep into enemy lands, burning camps and vanishing into the trees. Grim, silent, and loyal to Ostland, they are the eyes in the dark and the knives in the night.


6. Wailing Chariot: Surrounded by fire, blood, and unshakable zeal, this grotesque chariot is both altar and weapon — a rolling sermon of death in the name of Sigmar.

7. Scarlet Curs (swordmen): Brutal, bloodthirsty, and unflinchingly loyal, the Scarlt Curs are feared shock troops known for flaying their enemies and decorating their shields with gruesome trophies. Born of dungeons and death pits, they fight with savage zeal and iron resolve

8. Sons of the Comet (berseker flagellants): Driven by holy madness and pain-born ecstasy, these deranged flagellants charge into battle screaming litanies and spinning heavy, chained maces fused to their scarred limbs. Their bodies broken but spirits aflame, they fight like berserkers—unpredictable, unstoppable, and heedless of wounds


9. Wolfenburg Twice-Bolds (greatswords): Greatswords renowned for their unshakable discipline and unmatched courage. Veterans of countless battles against beastmen and worse in the shadowy forests of Ostland

10. Wolfenburg Skullbreaker (hammer infantry): Raised from the rugged frontier town of Wonfenburg, the Skullbreakers are brutal shock troops who wield heavy warhammers with terrifying force.


------------------------------------------------------------------------------------

2. Upcoming updates:

- New units to be added.

- Banners and office supplies for troops

------------------------------------------------------------------------------------

3. What's next?

- Since I'm very short on time right now, I'll be taking a short break to add SMALL additions, improvements, and fixes.

- Once my exam period is over and I'm more relaxed at work, I'll start working on the new province that won the polls: MIDDENLAND.
Počet komentářů: 155
Booni 20. srp. v 12.05 
Mr Spanish gone IRL busy again. :(
EisenKralle 20. srp. v 4.45 
SFO mod?
mclagasse 18. srp. v 14.52 
No rush but can we get a estimate of when the next mod is gonna come out. Sigmar bless you.
Sir-Ris 17. srp. v 11.12 
all my Ostland generals cant use the mounts they get, anybody else have this issue ?
Booni 16. srp. v 13.23 
Mr Spanish Middenland what you cookin
Tangus 13. srp. v 2.25 
@MadamCum , apparently @Spanish Inquisition already thought about that : he dedicated a special building in order to recruit the new Ostland units (and he will probably update the previous mods to include a special building for each province). That way, if you want to roleplay, you could only build these buildings in their "official" province, freeing the provincial recruitment hub of Altdorf and forcing you to come to each province to build thematic armies. (But yeah, the global recruitment pool will be wild...).

Or you can do à @Rheinländer said : I downloaded the same mod while Spanish Inquisition finalise his mods. (Beware though, there are several versions of said mod including one which also add 100+ units (only recolored empire units, not as detailed and polished as Spanishs' ones), which is not so interesting).
Rheinländer 13. srp. v 0.53 
@MadamCum Just searched for Unique Empire States - Units of the Imperial Provinces Regional Recruitment. With this mod it’s possible.
MadamCum 12. srp. v 15.35 
Anyway to only be able to recruit those unit only in their home province ? because the recruitment pool with all of your mods combined is absurdly long at this point xd
Tangus 12. srp. v 6.36 
Same here ! Can't wait !
Will it be save game compatible (for those who litteraly can not wait) ?
BillParker 12. srp. v 1.22 
I already know that Middenland will be fire ! I can't wait !