Crusader Kings III

Crusader Kings III

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Göktürk Flavor - GIGACHAD FLAVOR
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2.697 MB
May 19 @ 12:06pm
May 26 @ 6:22am
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Göktürk Flavor - GIGACHAD FLAVOR

Description
Göktürk Flavor is a mod centered on giving some uniquely Turkic flavor for the Khans of the Steppe DLC, which was more distinctly Mongol flavored.

This mod includes a series of decisions about reviving the Göktürk Empire and its culture, as well as a dynasty legacy for Turkic rulers that gives them some new decisions and options for how to rule their empires, either on the steppes, or as a settled ruler.

CURRENTLY UPDATED FOR: 1.16.2.2 (current patch as of May 26th 2025).
CURRENT MOD VERSION: 1.0

1.0 Patch:
-First Public upload of the mod.

DYNASTY LEGACIES
-added the "Turkic Lineage" dynasty legacy track.
-added the "War Games" raid intent.
-added the "Favor a Culture" Decision.
-added the "Find a Talented Raider" Decision.

GOKTURK FLAVOR
-added the "Reform the Göktürk Empire" Decision.
-added the "Unite the Turkic Languages" Decision.
-added the "Revitalize the Göktürk Culture" Decision.
-added 1 new culture: Göktürk Culture.
-added the "Celestial Hunters" Cultural Tradition.
-added the "Celestial Riders" Cultural Tradition.
-added the "Tributary Lords" Cultural Tradition.

LEGENDS
-added 2 unique legends: "The Ashina Clan" and "The Legend of Ergenekon."
-added the "Ashina Tamga" artifact.
-added the "Hammer of Ergenekon" artifact.
-I want to emphasize that these 2 legends are... quite different from the base-game legends, in terms of outcomes.

I'll update this description to reflect new patches as they come out.

If you have any bugs to report, please tell me on my discord here:
https://discord.gg/KUsUKsV5pK

Suggestions are also welcome, again, via the above discord.

Thanks for checking out my mod. I don't take donations or anything, but if you feel like being supportive, check out my YouTube or Twitch channels, where I do CK3 content that you might like.

YouTube: https://www.youtube.com/@Tarkusarkusar
Twitch: https://www.twitch.tv/tarkusarkusarkusarkusar

Enjoy the mod!
7 Comments
ewannicolson Jun 8 @ 3:31am 
For some reason when I use this mod, non-Turkic realms like the Rus' and the Abbasids are able to build the Gokturk Archer Cavalry.. and I hadn't even taken the Gokturk decision myself yet and it didn't seem as if any of the AI had, though the Khazars also had the cavalry but the decision was still available so I don't think they had chosen the decision.. Not sure if it's this mod or something else though because I've also noticed Keshig becoming available to build despite not having the 4th Nomadic dynasty perk that unlocks it.
Spaceracer Jun 1 @ 11:48am 
How does the Unite The Languages decision work exactly?
Tarkusarkusarkusar  [author] May 28 @ 12:29pm 
okay technically it touches one, which is the file that determines what modifiers allow someone to raid, which is only because there's no other way to change who can raid. It's this file:

00_scripted_rule_triggers.txt
Tarkusarkusarkusar  [author] May 28 @ 12:28pm 
No overwrites. It doesn't touch any vanilla files.
TurtleShroom May 28 @ 9:36am 
What does this Mod overwrite?
無壹 May 26 @ 9:00pm 
Greeting ! I am fan of your mods, I want more Chinese player to use your mod. So I've translated your mod, could you add a link in description?

Here's my Chinese translation: https://steamcommunity.com/sharedfiles/filedetails/?id=3090564070
florenciacosimo May 26 @ 7:41pm 
What languages is it compatible with?