RimWorld

RimWorld

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Medieval Coastal Outfits
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Mod, 1.5, 1.6
File Size
Posted
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3.532 MB
May 18 @ 6:36am
Aug 4 @ 5:44am
7 Change Notes ( view )

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Medieval Coastal Outfits

Description
Added some RPG/medieval apparels themed around coastal settlements/harbour cities, including but not limited to fishermen and sailors, witch doctors, beggars, and pirates.

These outfits specially provide better heat insulation, so it's suitable for tropical biomes.
No more getting heat stroke while trying to be fashionable!

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Original concepts and design (except captain's coat) by Matilda
Commissioned by Kirbington and Tybo


Fix 4th Aug:
Fixed errors from MO tailor bench and loading this without Biotech

If you want to make a commission, you can contact me on Discord by #Gerrymon96 or find me on Rimworld Mod Market below!
[discord.gg]
[ko-fi.com]
111 Comments
WJSabey Aug 18 @ 10:02am 
Your "fix" for kid clothes has screwed it for 1.5; the kid clothes are not loading even if Biotech is loaded.
Schadenfreude Aug 12 @ 8:41pm 
The Captain's Coat does not appear to benefit in its' defensive capabilities from different materials, only the comfortable temperature. Is this intended?
steel Aug 12 @ 11:36am 
any why of an option of female clothes without the giant boobs? just so it fits with the base game better
King DaMuncha Aug 7 @ 11:08pm 
Is there way you could use these textures to replace the standard rimworld clothing by default. Like replace the look of Synththread t shirts when colonists arrive?
MercuryDoll Aug 7 @ 4:02pm 
I agree, bandanas and a hat to complete the captain's outfit would be nice, also give it piloting ability if oddyssey is loaded?
UncleRippu Aug 7 @ 7:48am 
next update should add a captain's hat with social impact buffs
Roland the knight Aug 4 @ 9:23pm 
Comrade Amoni, your conflicts could be just due to Medieval Overhaul: House Zahir plus MO main mod.
Archamian Aug 4 @ 9:10pm 
Amazing, thanks for the quick fix!
Gerrymon  [author] Aug 4 @ 7:22pm 
what's the conflict? First time I hear that house name
Comrade Amoni Aug 4 @ 12:56pm 
Hey! I thought I would point out that your mod is having conflicts with Medieval Overhaul: House Zahir. Placed either before or after the mod. (That said, there are other mods I have installed however the error only appears while both of these two mods are installed among them)