Train Valley 2

Train Valley 2

73 ratings
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Size: Large
Type: Level
Mechanics: Passenger Flow
File Size
Posted
Updated
2.123 MB
Apr 14 @ 12:34am
Apr 14 @ 12:13pm
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Description
Welcome to the Antic Games! The villages are waiting for you to give them fish if you want workers. It's up to you to bring the spectators, game programs, and necessary food to the stadium. Don't forget the torches to light up the show!
12 Comments
pluto May 7 @ 6:09pm 
this one was stressful. requiring fish to create workers was cute but also added a bunch of work! which i guess is the point. definitely some resource and train management challenges here. make sure you don't do what i did the first time and deliver all of the commuter trains before using them for the quests!
jn4959 Apr 29 @ 2:33pm 
@Gendor
You call this a decent review. Ok you don't like it, that's ok. But it is not decent to call this map difficult, it is not in the puzzle sense (what to do, how to solve it). The challenge of this map is managing your trains with serious bottlenecks in the track. So it is better for people that like running trains rather than solving logistical puzzles.
Anyway it is ridiculous to call this map bloody long. I can do it under 13 and that is quicker than I can do 20 out of 50 maps in the original campaign. There are plenty maps in the workshop and dlc's where the best players need 30-60 min. Now that is probably too long IMHO for a game without a save feature. But this map has a normal length.
Gendor Skraivok Apr 29 @ 6:04am 
Yes, Gaz, many may try for personal attacks, I try to make a decent "review" of the map and why I disliked it. You can take it or leave it, there are people of all skill levels and I am sure some people really enjoy your difficult maps too, but I don't see why not make some Quality of Life things when a map is this bloody loooooooong
Gaztibelza  [author] Apr 26 @ 6:06am 
Hello Gendor, if you want I can also play for you ? if everything is simple and predicted, it will lower the pleasure for many other players... For example it is not very difficult to evaluate how much wood you will need. And if you fail one time, you will learn for the next play... Try another time or try easier maps...
Gendor Skraivok Apr 24 @ 4:45am 
I don't get why creators just don't make the "You will need X amount of this resource for the full map, so I will make the maxmimum amount that", like... I lost track of amount of wood I needed. Just off the top off my head, I had to fill the wood cutter to maximum at least 5 times. Just make the max amount 70 and be done with it. It becomes a headache of a juggling game when I have to sit and stare at dozens of locations and try and flick between them all to make sure I didn't waste extra things somewhere that should have gone where it should have.
And the god damned passenger trains always tends to fuck everything up.
jn4959 Apr 19 @ 6:00am 
Impossible time constraints??? I managed 13:34 first run and under 13 is no problem. Ok I am one of the fastest players but this is only 60% of the limit. Use standard strategy for transport capacity limited levels: get max trains asap and keep them rolling. The tricky part is the bottlenecks and so the congestion. LPT seems dubious, between top players the early color rolls probably matter.
Gaztibelza  [author] Apr 19 @ 2:12am 
try harder Rollsboy1979, I made it in 20:58
rollsboy1979 Apr 19 @ 1:15am 
Fun level suffering from the common TV2 disease of having impossible time constraints.
jn4959 Apr 18 @ 4:57am 
Not excaxtly difficult but really tricky. :steamthumbsup::steamthumbsup:
Tonio Apr 15 @ 8:19am 
Amazing, thank you! :steamhappy: