Rain World

Rain World

122 ratings
Traumatized Watcher Behavior
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Compatible With: Base, Downpour, Watcher
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984.690 KB
Apr 3 @ 4:28pm
Jun 26 @ 3:00pm
11 Change Notes ( view )

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Traumatized Watcher Behavior

Description
Makes Watcher act like a traumatized slugcat horrified by the strange things he sees.

Update 0.0.6: The Watcher is no longer a dependency; this mod can be configured to apply to any slugcat. Slugcats are now afraid of iterators. Added options to allow Watcher to freeze when frightened, instead of running away.

This mod was inspired by my controller glitching out in coincidentally creepy experiences, and I thought the effect was an awesome mechanic in the DLC (until I realized it was joystick drift, lol).

Note: This makes the Watcher slightly harder to control, especially in dangerous moments. You can tone down the effect in the config menu if you find it excessive.

Full feature list:
* Forces semi-random inputs if the slugcat is scared. The inputs are biased to make the slugcat run away from the danger.
* The slugcat calms down over time.
* The slugcat visibly shakes when scared.
* The slugcat blinks erratically when scared.
* The slugcat can hyperventilate after escaping a severe danger.
* The effect applies to Watcher and Slugpups by default, but can be applied to any slugcat in the config menu.
* The Watcher is afraid of: Echoes, Rot, Distortions/weird effects and lightning, Dangerous creatures in general (to a lesser degree), and Sudden sounds.

Credits:
spydrr cola - Thumbnail
daBeeUser - Other art submission
145 Comments
TheLazyCowboy1  [author] Jun 28 @ 10:00am 
@SecretlySomeLightbulb, All of that would be pretty cool, yeah. The only issue is where to limit the scope. If I add options to be scared of spiders, why not centipedes as well? Scared of heights; why not oceans? Etc.

The visual effect would be really cool, but it'd not be super easy to implement, and it would probably take a ton of tuning to feel right. I'll spend my time fixing my broken mods before I add something like this.
SecretlySomeLightbulb Jun 27 @ 1:01pm 
i also think a sorta visual effect like hunters sickness / ripple amoeba damage would be cool for whenever watcher feels especially freaked out
SecretlySomeLightbulb Jun 27 @ 12:43pm 
do you think youd be able to add phobia options? like you can set it so scugs can have phobias too like spiders, dark, height, blood (ig injured creatures in that case) i think thatd be really cool
miraclewillow1 Jun 27 @ 12:46am 
seeing the thumbnail in updated mods list made me chuckle
TheLazyCowboy1  [author] Jun 26 @ 3:01pm 
@Archer6676, Hopefully the issue will no longer break this mod at least; I just pushed a tiny patch for it. I haven't actually bothered to test it with Nightstriker yet, though.
RustyLeaves Jun 26 @ 12:51pm 
can you add schizophrenia now
Archer6676 Jun 22 @ 4:35pm 
guess i missed that nightstriker was on
TheLazyCowboy1  [author] Jun 22 @ 1:49pm 
@Arcger6676, Clearly this mod is incompatible with The Nightmare custom slugcat. I should probably improve the try/catches so this kind of error at least doesn't break THIS mod, but...

...man, why on earth does The Nightmare have to use such a horrible ID.
FlakeFlare Jun 20 @ 5:27pm 
I guess I forgot about the art, looks good though
evilmoondragon Jun 18 @ 4:59pm 
peak art