Empyrion - Galactic Survival

Empyrion - Galactic Survival

46 évaluations
SEAF - Super Destroyer (Helldivers 2)
3
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Blueprint: Capital Vessel
Custom: Airtight
Mots-clés : Blueprint
Taille du fichier
Publié le
Mis à jour le
153.210 KB
3 avr. à 13h13
4 avr. à 22h01
4 notes de changement ( voir )

S'abonner pour télécharger
SEAF - Super Destroyer (Helldivers 2)

Description
"For Super Earth and Democracy! Helldivers to hellpods..."

This is a 1:1 scale replica of the Super Destroyer from Helldivers 2, with minor adaptations to support a larger main hangar and additional imagined rooms not seen in the game.

The Super Destroyer is a powerful military vessel built by Super Earth to transport and deploy Helldivers anywhere in the galaxy. Armed with heavy weapons, advanced systems, and high-capacity Hellpod bays, it ensures that managed democracy and freedom can be delivered swiftly and with overwhelming force—no matter the planet.

Special thanks and credits to Spanj for being the first to bring a version of this ship to Empyrion and for inspiring me to build my own version of it.

If you liked it, don't forget to leave a comment and a rating! Also, feel free to check out some of my other creations here:

https://steamcommunity.com/profiles/76561198114323788/myworkshopfiles/?appid=383120


DETAILS

- Length: 178 m
- Width: 70 m
- Height: 38 m
- Weight: 8.99 kt
- Size Class: 14
- Unlock Level: 25
- CPU Tier: 4
- CPU Usage: 1,255,471


WEAPONS

Main Weapons
- 1 x Artillery Turret
- 2 x Plasma Turret
- 2 x Rocket Turret
- 2 x Minigun Turret
- 2 x Cannon Turret
- 3 x Sentry Gun

Auxiliary Weapons
- 2 x Cannon Turret
- 5 x Sentry Gun


EQUIPMENT

- Fridges: 5
- Food Processors: 2
- Small Constructors: 3
- Large Constructors: 1
- Advanced Constructors: 1
- Repair Bays: 1
- Repair Consoles: 1
- Repair Stations: 1
- Field Repair Stations: 1
- Clone Chambers: 1
- Medic Stations: 1
- Teleporters: 1


CARGO

- Cargo Boxes: 31
- Ammo Boxes: 2
- Armor Lockers: 3
- Multiple Closets and Wardrobes


AREAS

"First Floor"

Bridge
- Galactic Map
- Hellpod Launchers
- Control Deck
- Hellpod Conveyor
- Maintenance Subdeck

Main Deck
- Armory
- Bureau Terminal
- Engineering Bay
- Strategem Hero Ship Game
- Cryopod Bay
- Patriotic Administration Center
- Robotics Workshop
- Elevator Ramp
- Staff doors with access to the Wing Areas and Elevators to the 2nd floor and Control Deck

Left Wing
- Windows Hallway
- Bar
- Common Hall
- Gym
- Elevator to 2nd floor

Right Wing
- Windows Hallway
- Captain's Quarters
- Elevator to 2nd floor

Lower Deck
- Elevator Ramp
- Access to Maintenence Subdeck
- Eagle and Vehicle Bays
- Main Hangar Door
- Boarding Ramps
- Auxiliary Hangar Door
- Access to the Side Hangars
- Reactor Shaft

Side Hangars
- Landing Pad
- Docking Bay
- Engine Maintenance

"Second Floor"

Upper Hallways
- War Room
- Cafeteria
- Restroom
- Crew Quarters
- Med Bay
- Greenhouse
- Shooting Range
- Detention Block
- Ventilation Shafts
- Elevator to access the Upper Airlock
- Elevators to access the Main Deck
- Elevator to access the Left Wing
- Elevator to access the Right Wing

Reactor Room
- Shield Generator Walkaway
- Reactor Pit
- Elevators to access the upper and lower levels


SIGNALS

For easier ship control, there are a bunch of custom device groups and signals explained below:

"MainWeapons"
- activates the main weapons at the bottom of the ship

"AuxWeapons"
- activates the auxiliary weapons on top of the ship

"Headlights"
- turns on the two spotlights in front of the ship

"ExteriorSpotlights"
- turns on the other external spotlights that illuminate around it and below it

"HangarSpotlights"
- turns on the two hangar spotlights that illuminate the main hangar door (auto-on when open)

"InteriorLights"
- turns on all the interior lights

"CtorAndProcessors"
- activates all the constructors, food processors, and the repair bay (keep it off when not in use to save energy)

"MainHangar_CSig"
- opens the main hangar door

"MainHangrLock_CSig"
- if turned off, the main hangar door will open automatically if you are close, both indoors and outdoors (if the landing vessel moves one block towards the reactor, the hangar door will close by itself to facilitate exiting the landed vessel

"AuxHangar_CSig"
- opens the auxiliary hangar doors (auto-open by sensors)

"BoardingRamp_CSig"
- opens all boarding ramps for hover vessels & personnel (when the power of the ship is restarted, the landing blast doors might be activated - resetting this signal will retracted them to correct the problem)

"PersonnelRamp_CSig"
- opens the mid boarding ramp for personnel

"Windows_CSig"
- opens side windows (auto-closed when lockdown is enabled for safety)

"Hellpods_CSig"
- unlocks the hellpod launchers blast doors and activates the blinking orange light

"Lockdown_CSig"
- automatically enables the main hangar lock, closes windows and activates red alert (can be turned on when under attack)


EXTENSIONS

If extra thrusters, fuel tanks, shield extensions, or other components are needed, there’s plenty of space in the:

- Reactor Room
- Hollow section in front of the ship (past the War Room)
- Various empty spaces on the ship’s sides


SHIP'S PAINTED NAME

Feel free to modify the ship's name to whatever suits you best. After all, this is your Super Destroyer, Helldiver!


Enjoy! 🚀
14 commentaires
Fox 2 mai à 16h48 
absolutely amazing
Ch1ef  [créateur] 12 avr. à 20h15 
@zezhipes Thank you, I'm very happy you liked it, spread democracy out there 🌎
zezhipes 12 avr. à 11h20 
Nice one thanks good job...
Ch1ef  [créateur] 9 avr. à 19h54 
@Michael Lemmons Sure will! I'm working on them so I can post them here and we can spread managed democracy across the galaxy like true Helldivers! 💪🏼
Michael Lemmons 9 avr. à 18h21 
*please* tell me there is/is going to be a pelican and eagle that dock with this
-AKEVA-BANSHEE- 9 avr. à 15h37 
FOR SUPER EARTH!
Ch1ef  [créateur] 8 avr. à 5h09 
@Admiral Flanker wow, thank you! That kind of feedback seriously makes all the effort worth it 🔥
Ch1ef  [créateur] 8 avr. à 5h07 
@commanderlbanez yeah, Spanj's version was my first inspiration while building this. But no worries — I'm currently working with some top-tier folks to create a fully adapted RE 2 version of this ship and upload it to the workshop as well.
Admiral Flanker 8 avr. à 2h14 
absolutely phenomenal work on this, extremely faithful recreation, ive never been so impressed with a build.
commanderIbanez 7 avr. à 23h09 
@flyingfisch look for Spanj's version, he's got a blueprint of this with RE2 in mind, bear in mind that it's not really a combat vessel so you'd have to toughen the hull and the rest of it.