RimWorld

RimWorld

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MoeLotl: Rigor Mortis
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Mod, 1.5
File Size
Posted
Updated
132.096 MB
Mar 29 @ 12:07am
Apr 23 @ 12:19pm
41 Change Notes ( view )
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MoeLotl: Rigor Mortis

Description
The ghosts from Moelotl folklore have become real. Jiangshis, appearing in the remote world, are impervious to weapons and almost indestructible. They can only be dealt with by "Taoist priests".



<Contents>

Accept the Moelotl's request and fight jiangshis appearing in the wild or the colony. There are five jiangshi levels. Each higher level grants an extra skill. Low-level jiangshis fear many things like taoist artifacts, sunlight, and fire, but high-level ones can overcome these weaknesses.


Train a Taoist priest to combat evil. Use ritual tools like incantations, ink lines, and bagua mirrors to fight jiangshis strategically and exorcise evil.

Create your own jiangshi. Choose a four-yin site, suspend an overcast-wood sarcophagus, and cover a Moelotl's body in soil. Use a Bagua to absorb yin qi. When it awakens, command it.

A story unfolds through seven quests. Meet other Taoist priests, join forces to defeat evil, and uncover the source of the Moelotl village's troubles. Experience the joy (or frustration) of being a Taoist exorcist.



<Q&A>

Q: Is this mod compatible with Combat Extended?
A: Temporary incompatibility.

Q: Is it compatible with old saves?
A: Yes.

Q: Is this mod an Anomaly Expansion?
A: No, it did use the 1.5 newly added Mutant system, but didn't rely on Anomaly DLC. However, due to certain mechanics and material reasons, the mod relies on Royalty DLC.

Q: Can I adjust the mod intensity in-game?
A: You can adjust the magnification of specific values such as damage through mod Settings.



<Author>
YiQing(Yinber):Most textures
Feng Xinzi:xml&dll code
Mya:Fufu textures
3HST:CE compatibility(WIP)
八云太守:Original code support

Music:
From
- Movie, "Rigor Mortis"(2013)
- Game, "Zombie Night Terror", Steam shop link
If there are copyright issues, please contact me and I will remove the relevant content immediately.



Update Log:
2025/03/30: Fixed a conflict with vehicle framework that the vehicles could not be destroyed.

2025/04/01: Fixed a conflict with RimImmortal that cannot trade with the moelotl on the drug dealer's quest.

2025/04/05: Refined the incoming damage factor setting of jiangshis after canceling the 400 malevolent qi Invulnerability.

2025/04/11: Added "Lotus Lantern" to recruit jiangshis. Can not be made, need to complete a new side quest to get it. This quest spawns when a taoist has killed at least 8 jiangshis in the colony.

2025/04/13: The jiangshi ability "Catch" cooldown has been changed from 12 seconds to 7 seconds, but losing targets during aiming will also start the cooldown.

2025/04/20: Added some apparels for jiangshi.



Supporting Languages: English, Simplified Chinese.

Always dip a jiangshi tail in vinegar when eating.
329 Comments
killer13 2 hours ago 
应该是萌螈主体删掉了AxolotlUsePelletEffect这个类,我自己在Hediff_Talent.cs加了这个类,重新编译了就好了
killer13 3 hours ago 
好像今天Moelotl 更新之后把warningInTry改成WarningInTry了,不过调用WarningInTry的恢复的exception我还没看明白
Bon_Sombrero 6 hours ago 
在今天的 Moelotl 更新之后,Jiangshi 现在没有超快的治疗速度,几乎无法使用。(我正在使用翻译,如果我的发音听起来有点滑稽或粗鲁,我很抱歉)
fpa3px29 Jun 11 @ 9:36am 
太精彩了!!:steamhappy:
神鸣泽世界 Jun 11 @ 6:23am 
CE!
R3tr0_g5m3r Jun 10 @ 4:17am 
这mod是不是和天工一样的问题,机制太多导致ce补丁难产
Hirumii Jun 8 @ 12:31pm 
你怎么打得过飞天僵尸?我按提示做了,什么也没做,结果我的莫洛特还是被他们干掉了。
Drasiltree Jun 7 @ 10:05pm 
what is a four yin site?
y-yu-can Jun 5 @ 5:08am 
体验完了,非常棒的mod,请问还会有更多的故事和更新吗?很喜欢这样的民俗恐怖内容
Feng Xinzi  [author] Jun 5 @ 4:55am 
@yunhexinxing 有点离谱...炼尸棺材其实就是个带点机制的原版棺材,是原版基础上改的,这能删掉内容物的话我感觉是这个优化mod越界了