RimWorld

RimWorld

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Level This! (Continued)
   
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Mod, 1.5
File Size
Posted
Updated
214.592 KB
Mar 13 @ 6:45am
Apr 24 @ 12:33am
5 Change Notes ( view )

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Level This! (Continued)

Description
修复了不能只对玩家生效的bug,将身体部件血量计算改为float类型,部件血量最大能到38位数

Fixed a bug where changes were not applied only to the player. Changed body part health calculation to use the float type, allowing body part health to reach up to 38 digits.



Original mod by [Jdalt40](https://steamcommunity.com/sharedfiles/filedetails/?id=1703452618)


Previous forked version by [♫LP](https://steamcommunity.com/sharedfiles/filedetails/?id=2574042900)


Continuation by [garfu](https://steamcommunity.com/sharedfiles/filedetails/?id=2913407722)


Continuation by [Zaljerem](https://steamcommunity.com/sharedfiles/filedetails/?id=3263017689)

If the original author requests it, I will remove this update.

--

Original mod notes (1.4):

This mod introduces a health levelling system. Start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss!

Added: No longer effective on pawns that are not the player so end game modded factions don't become invulnerable bullet sponges while you're trying to kill them if your settings have a low leveling threshold

I'm happy to delete this file if the original mod author updates theirs and requests this one taken down.
25 Comments
G proteins Jun 2 @ 9:34am 
似乎等级限制并没有用,现在我的殖民者血量很高,一场战斗数百个伤口让我的电脑很卡顿,有什么mod能解决这个问题么
csfireworks Apr 25 @ 8:14am 
2333,配合不再有友伤+华夏凶兽的鞭炮有奇效
孤星 Apr 23 @ 10:15pm 
Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 919E3B42]
at Verse.Pawn.Tick () [0x0064a] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.Pawn_Tick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- POSTFIX dev.tobot.vpe-better-autocast: Void BetterAutocastVPE.Patches.Pawn_Tick_Autocast:Postfix(Pawn __instance)
- FINALIZER Krkr.RocketMan.Soyuz: Void Soyuz.Patches.Pawn_Tick_Patch:Finalizer(Pawn __instance, Exception __exception) 报错是这个,要是能修一下就好了.这个血量上限更加高一些
孤星 Apr 23 @ 10:14pm 
这个版本在来第一个任务和远行队的时候,远行队刷不出来.并且会一直报错,FPS大幅下降,但是Zaljerem的版本不会. 报错是空引用.异常链依次是灵能的自动施法->RockMan->TD优化
leahcim Apr 17 @ 2:59pm 
I'm really happy to have found this version as the one of Zaljerem seems to be going into a totally different direction now. Instead of leveling health by damage taken, the version of Zaljerem levels the health by damage dealt which completely messes up the "Kenshi"-effect I always liked about this mod.
Please keep this version around!
(If auto-translate didn't mess up completely, I don't seem to be alone with this opinion.)
FrAmed46 Apr 4 @ 3:50am 
I do have ebf. Sad that this doesn't work!
翼燕顶针  [author] Apr 3 @ 7:49pm 
@FrAmed46 Check if you have Elite Bionics Framework enabled — this mod is incompatible with Level This!
FrAmed46 Apr 3 @ 11:51am 
This kind of screws up the stats so your pawns end p having 200%, 1000%, of everything while being just healthy. Broken
Mar 29 @ 3:48am 
发现宝了,目前没有发现bug,血量无上限,是受到伤害升级,另一个Level This! (Continued)目前有bug,还设置了血量上限,我不理解,升级还变成了造成伤害升级,个人还是觉得受到伤害升级更合理,这个更符合我的需求:steamhappy:,大佬牛逼,还会继续维护吗
翼燕顶针  [author] Mar 22 @ 8:53am 
@chi 修复了3月13日的bug和修改了体部件血量计算方式